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Post by dustraider on Nov 3, 2020 18:14:22 GMT
I am trying to create a custom solar system in level editor, but star and planets looks like a black spheres. No lights and no textures, whatever I trying to do. It looks like this: The code of solar system also contains nothing special:
CelestialBody 7-598414-666 Oarai Mass_kg 1.549e+30 Radius_km 6.2686e+05 Radii_km 0.1 0.1 0.1 CustomResourceName SurfaceTemperature_K 4814.9 Albedo 0.001 SpectralType null IsGasComposition true Rotation AxialTilt_degrees 124.1 SiderealRotationPeriod_s 1.8522e+06
CelestialBody Planet 1 Mass_kg 1.278e+25 Radius_km 7727.8 Radii_km 0.1 0.1 0.1 CustomResourceName Mars SurfaceTemperature_K 941 Albedo 0.142 SpectralType null IsGasComposition false Orbit ParentBody 7-598414-666 Oarai Elements Epoch_JulianYears 2000 SemiMajorAxis_km 5.4894e+06 Eccentricity 0.045 InclinationToRelativePlane_degrees 0 LongitudeOfAscendingNode_degrees 25.45 ArgumentOfPeriapsis_degrees 254.45 MeanAnomaly_degrees 111.55 Rotation AxialTilt_degrees 0.01 SiderealRotationPeriod_s 2.5056e+05 Atmosphere SurfacePressure_Pa 3.7186e+05 Composition Carbon Dioxide 0.721 Water 0.135 Sulfur Dioxide 0.134 Nitrogen 0.09
How to deal with this trouble?
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Echo
Full Member
Posts: 141
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Post by Echo on Nov 3, 2020 19:44:36 GMT
I never modded solar systems, but I can see 7-598414-666 Oarai is missing the value for CustomResourceName. I don't know for the star, but maybe the planet is missing its texture file in Mods\Textures folder?
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Post by dustraider on Nov 6, 2020 8:21:44 GMT
I found a source of this problem. In my solar system first planet is very close to the star (almost in stellar corona). If I add only one this planet, CoaDE doesn't enlight it. But if I add more planets far enough from star, all begin to works fine. Probably, the problem is in way of calculation of lighting.
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