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Post by reuspppp on May 16, 2019 13:37:39 GMT
would a gun/railgun launched missile or guided warhead be any good in CDE ? and if yes, do you have any working designs ?
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Post by bigbombr on May 16, 2019 16:33:46 GMT
would a gun/railgun launched missile or guided warhead be any good in CDE ? and if yes, do you have any working designs ? AtomHeartDragon might have a few designs as he seems pretty fond of heavy low velocity kinetics, but I don't have any gun launched missile designs myself. I just tend to use blast launcher VLS to deploy missiles.
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Post by tepidbread on May 16, 2019 18:02:31 GMT
I have made a few. None that I have kept. The real trick is making the projectile small enough and light enough to be launched at a reasonable velocity, whilst still maintaining good launch velocity. For example, I have a design for a 2.63Kg micro-missile that has 7 km/s of delta v and 10 g acceleration. It is just a simple kinetic kill vehicle, however, it is quite lethal without being fired from a gun. I think it is using the minimum possible optimal mixture hydrogen fuel and fluorine oxidizer. A different fuel setup could be used with a closer fuel to oxidizer ratio and higher density, however this would sacrifice delta v. I have found that even small maneuvers require a lot of delta v.
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Post by AtomHeartDragon on May 16, 2019 20:11:45 GMT
would a gun/railgun launched missile or guided warhead be any good in CDE ? and if yes, do you have any working designs ? AtomHeartDragon might have a few designs as he seems pretty fond of heavy low velocity kinetics I have some high-velocity stuff as well, including 100km/s sandblaster I stole from jt and modified. Anyway, pretty much anything can be stuck into a chemcannon and fired. I even made a stock flak missile shooting turret once before I built some semi-decent missiles of my own design. For missiles this can provide some decent boost to their effectiveness. The main issue with cannon fired missiles is that saturation is really important when penetrating PD - gun-fired missiles will generally follow one another into PD killzone, so you either fire them at ridiculous rate leading to quick depletion of both ammo and your PC's computational power, or see them shot down one after another. Multi-barrel cannon with anemic loader can help (while looking like proper MLRS turret), but after initial salvo its ROF will be reduced to a trickle. Multiple slow firing guns can also work, but this tends to be heavy and demand a lot of crew. You can also experiment with firing a can of micromissiles that are released afterwards. Another tricky aspect is missiles and gunner disagreeing in regards to target. This is a pretty neat gun-missile example I have found: steamcommunity.com/sharedfiles/filedetails/?id=963316066For railgun fired missiles you need to keep your mass really low, but 10km/s should be perfectly possible. Rate of fire is not going to be so hot with heavy RG, but high launch velocity will give PD hard time. And, of course, you can do some complex, yet effective contraptions (outdated version compared to what I have now) mimicking recoilless rifles and MLRSes. Those have a number of advantages including good velocity (4km/s should be easy to do, with staging you should be able to do 8 with micromissiles), lack of vulnerable external parts, very low power consumption, and ability to fire subsequent salvoes slowly if necessary while still firing large number of missiles at once. Disadvantages include poor mass effectiveness, cost and restrictions on ship design necessary to be able to use such a weapon.
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Post by reuspppp on May 17, 2019 9:33:14 GMT
thank you all ^^
I have a ship that use 20 AE 100t nuke unguided micro-missiles cannon and can overwelm a Gunship PD capacity but I can't test it properly. (my potato pc crash the game each time a nuke explode on impact)
the cannon launch the missiles at 1 km/s and the missiles have 4,5 km/s of delta v so it make a relatively light-weight, relatively high-velocity nuke cannon
does anybody have a really light-weight laser armor ?
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Post by tepidbread on May 17, 2019 16:54:26 GMT
does anybody have a really light-weight laser armor ? I think aramid fiber is currently the most mass efficient, although I may be wrong about this. It is very expensive though.
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Post by reuspppp on May 17, 2019 19:25:28 GMT
does anybody have a really light-weight laser armor ? I think aramid fiber is currently the most mass efficient, although I may be wrong about this. It is very expensive though. thank you
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