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Post by Fgdfgfthgr on Nov 16, 2018 8:21:37 GMT
(Setting discussion) Since the performance of most of the vanilla ships is around the level of 1990, and the UI style of the game is also like it had been made in 1990. I wonder what about the electronic device inside the crew modules, do they also use devices that have similar perforence like we have in 1990?
If so, that's kinda like space punk. XD
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Post by Pttg on Nov 16, 2018 19:29:37 GMT
Considering that they appear able to manufacture arbitrary, uniform diamond objects of effectively any size, it's safe to say all sides in CoaDE have access to extremely advanced manufacturing technology and automation, both of which imply that they have at least modern computing systems.
While many of the weapon technologies the ships use seem archaic in comparison, keep in mind that almost all of human effort since the Great Mistake has been turned to making functional space habitats and lifting people off Earth. Weapons simply aren't useful for that, never mind the disdain that many survivors would have towards military expenses in the immediate aftermath of the hubritical destruction of Earth.
So we know that despite the small size of the habitat modules, they provide full electricity-to-biosphere life support, possibly minus food production. Water and air are fully recycled, there's some kind of cosmic ray protection, and people can sleep and otherwise remain sane despite having dozens of people in a orbital-velocity coffin.
That last one implies some kind of neat entertainment technology. I'm betting VR to let people really feel like they aren't less than two meters from the nearest wall at all times.
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