|
Post by someusername6 on Oct 31, 2016 23:21:07 GMT
For that matter -- I don't know how tracers work, but would it be possible to mix various tracers to obtain an intermediate color?
If so, I'd like to be able to specify a mix myself, or just the final color (if it is part of the valid color space).
|
|
|
Post by argonbalt on Nov 1, 2016 1:01:19 GMT
Would be nice if the list were ordered by spectrum rather than how the in-game ordering goes. I think people would only be looking for a certain colour rather than a certain material, since the tracer material has no effect on cost or mass. I might do that when i get a little more spare time, not worth it for the majority though, as like 50-60% are either red or orange.
|
|
|
Post by n2maniac on Nov 1, 2016 6:02:51 GMT
Cutting down the list to a minimum (removing repeat colors, and preferring ones closer to the top):
Metals (unless otherwise specified)
Non-Metals: Amorphous Carbon (or any carbon)-Red
Beryllium-Light Red/White Pinkish
Ceramics: Tantalum Hafnium Carbide-Light Orange/Pink?
Ceramics: Beryllium Oxide-Light Red/Pink
Calcium-Orange
Tantalum-Yellow/Orange
Cadmium-Yellow
Bismuth-Yellow/White
Molybdenum- Bright Yellow/Greenish Yellow
Silver-Green
Aluminium-Purple
Ceramics: Hafnia-Light Purple
And now I have my palette options for my instruments of death. Yay.
|
|
|
Post by Argopeilacos on Nov 2, 2016 14:36:19 GMT
While it's not perfect by any means (blutracewen), I went ahead and implemented A Rainbow Warrior. Not quite there yet
|
|
hal
New Member
Posts: 34
|
Post by hal on Nov 2, 2016 15:18:25 GMT
On the receiving end is more like a disco inferno.Could potentially be used to check projectile spread? A ship that shoots rainbows named 'the inner darkness'? Was that randomly generated? Also, wouldn't it be possible to create a kind of timer tracer by using layers of different color burning compounds in the pyrotechnic mix? 2 seconds worth of red tracer, then 2 of green, for instance? I'm not sure if it'd have much practical application, but it'd be neat to see in-game.
|
|
|
Post by jonen on Nov 2, 2016 15:20:59 GMT
On the receiving end is more like a disco inferno.Could potentially be used to check projectile spread? A ship that shoots rainbows named 'the inner darkness'? Was that randomly generated? Also, wouldn't it be possible to create a kind of timer tracer by using layers of different color burning compounds in the pyrotechnic mix? 2 seconds worth of red tracer, then 2 of green, for instance? I'm not sure if it'd have much practical application, but it'd be neat to see in-game. Names are randomly picked from the name lists in factions.txt As of currently, the module design system which allows us to assign tracers does not have sufficient granularity to design fireworks.
|
|
hal
New Member
Posts: 34
|
Post by hal on Nov 2, 2016 15:30:24 GMT
A ship that shoots rainbows named 'the inner darkness'? Was that randomly generated? Also, wouldn't it be possible to create a kind of timer tracer by using layers of different color burning compounds in the pyrotechnic mix? 2 seconds worth of red tracer, then 2 of green, for instance? I'm not sure if it'd have much practical application, but it'd be neat to see in-game. Names are randomly picked from the name lists in factions.txt But it's possible to manually rename them in-game, isn't it? At least I vaguely recall clicking on the name of a ship and being able to change it. That's why I was asking - I had found the name amusing and wondered if you had entered it yourself or if it was chance. Ah well.
|
|
|
Post by jonen on Nov 2, 2016 15:33:25 GMT
Names are randomly picked from the name lists in factions.txt But it's possible to manually rename them in-game, isn't it? At least I vaguely recall clicking on the name of a ship and being able to change it. That's why I was asking - I had found the name amusing and wondered if you had entered it yourself or if it was chance. News to me. Yes, chance. EDIT: Yes, you can rename ships in game, but only your own. This is an enemy.
|
|
|
Post by dragonkid11 on Nov 3, 2016 4:25:44 GMT
Seems like we are lacking blue colour tracer to complete rainbow firework.
...There's blue coloured firework, right?
|
|
|
Post by jonen on Nov 3, 2016 4:36:24 GMT
Seems like we are lacking blue colour tracer to complete rainbow firework. ...There's blue coloured firework, right? Yes. Tend to be copper based compounds. Edit: More.
|
|
|
Post by someusername6 on Nov 3, 2016 4:39:02 GMT
Wikipedia seems to indicate various compounds as pyrotechnic colorants. No idea if this is the same principle on tracers, though.
|
|
reviire
New Member
I'm pretty great
Posts: 44
|
Post by reviire on Nov 5, 2016 1:16:32 GMT
You know, it'd be nice if we could disable using materials for tracers, and just pick a color using RGB. Tracers that change color, and fireworks would be amazing though. Give explosives some flair, have them detonate into pretty colors, rather than a boring old barely visible wave.
|
|
|
Post by deltav on Jan 25, 2017 5:16:04 GMT
I thought it would be useful for folks to have a concise colour list in regards to tracer types. All tests were done on a 33mm turreted machine gun, not sure if variance in payload or heat effects the tracer. Metals: Aluminium-Purple Beryllium-Light Red/White Pinkish Bismuth-Yellow/White Cadmium-Yellow Calcium-Orange Cobalt-Orange Copper-Yellow Gold-Yellow Iridium-Yellow Iron-Orange Lead-Yellow Magnesium-Orange Molybdenum- Bright Yellow/Greenish Yellow Nickel-Yellow Potassium-Yellow Silver-Green Tantalum-Yellow/Orange Tin-Yellow Titanium-Orange/Red Tungsten-Orange Zinc-Yellow/Orange Non-Metals: Amorphous Carbon-Red Diamond-Red Graphite-Red Pyroletic Carbon-Red Silicon-Red Sulfur -Orange Ceramics: Aluminium Nitride-Orange Aluminium Oxide-Red Aluminium Oxynitride-Red Beryllium Oxide-Light Red/Pink Boron Carbide-Red Boron Nitride-Orange Borosilicate Glass- Red Fused Quarts-Red Hafnia-Light Purple Hafnium Carbide-Purple Saphire-Orange/Red Silicone Carbide-Orange/Red Silicone Dioxide-Red Silicone Nitride-Orange Tantalum Carbide-Orange/Red Tantalum Hafnium Carbide-Light Orange/Pink? Titanium Carbide-Red Titanium Diboride-Red Titanium Dioxide-Red Titanium Nitride-Orange Tungsten Carbide-Light Orange Zinc Oxide-Red Fusile: Boron-Red Lithium-Light Red/ Pink Lithium6-Light Red Pink Other Materials: Barium Nitrate-Red Barium Oxide-Orange/Red Cadmium Selenide-Yellow/Orange Calcite-Light Red Copper (2) Chloride-Bright Yellow/Greenish Yellow Gallium Nitride-Light Purple Haematite-Orangy Red Indium Antimonide-Yellow/Orange Indium Gallium Arsenide-Yellow/Orange Lead Sulphide-Yellow Mica-Orange Strontium Nitrate-Red Tenorite-Light Yellow Tetrofluorohydrazine-Orange The list should now be complete let me know if i missed anything, the only major issue is the lack of a nice blue tracer, this could be solved by adjusting copper's colours to blue, seeing as copper is commonly used to create blue pyrotechnics. It is actually odd, we have more pink than blue at the moment. This is gold. This is the whole point of this forum to me. Sharing the research we make ingame saves everyone a ton of time, and enriches all of our ingame experiences.
|
|
|
Post by argonbalt on Jan 25, 2017 5:24:29 GMT
no prob one of these days ill make a hull colouration list as well.
|
|
|
Post by Argopeilacos on Jan 26, 2017 13:00:55 GMT
|
|