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Post by Kerr on Aug 30, 2017 20:03:31 GMT
Aaah. That means I have to mash my way through the end of the game. You can also unlock everything with the press of a button: Main Menu -> Infolinks -> Concept -> Unlocking Content and Mods -> button at bottom right too slow.
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Post by ironclad6 on Aug 30, 2017 20:04:03 GMT
Aaah. That means I have to mash my way through the end of the game. Huh, what you mean? I have them. And I never really completed the game. Infolinks, Concept, Unlocking Content and mods Ah, now this is much better. This actually makes much more sense.
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Post by ironclad6 on Aug 30, 2017 20:19:51 GMT
Good Christ that's overpowered.
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Post by Kerr on Aug 30, 2017 20:23:38 GMT
Good Christ that's overpowered. I am curious. My design has 10-20G Acceleration. Weights 15t. Has 100km/s. Has an 500kh 200GW MC-Fusion reactor with an 500kg MHD with 80% efficeincy (given 400 years). 5t Cargo for payloads. And 1.75t folded graphene radiators.
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Post by ironclad6 on Aug 30, 2017 20:51:11 GMT
Gonna be a while. I gotta wrap my head around a bunch of new stuff. Morokweng has 240GW of power generation capability. After to allow for weapons and hotel load I figure she's got about 170 GW left over for propulsion, principally to drive the confinement nozzles. I can't plausibly fit two thirds of that onto a six ton drone.
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Post by Kerr on Aug 30, 2017 21:05:13 GMT
Gonna be a while. I gotta wrap my head around a bunch of new stuff. Morokweng has 240GW of power generation capability. After to allow for weapons and hotel load I figure she's got about 170 GW left over for propulsion, principally to drive the confinement nozzles. I can't plausibly fit two thirds of that onto a six ton drone. Ok, meanwhile I will think of some tactics and min-maxing to imporove the hybrid drones. Again, why not? The fusion stellerators on your ships release combined energies of multiple petawatts. That are several to dozens of tsar bombas every second. And on both mpdt and fusion you have to get giant radiators to deal with waste heat. The drone even has less energy per kilogram than your ships. Each meganewton produced by p-B11 has 5.1TW thrust power. Given that your ships with 100kt can accelerate at one G means that they produce one giganewton and 5.1PW thrust power. 50GW for every ton. Your drone would have 16.5-33GW per ton. And if your stellerators can contain the p-B11 long enough to reach 100% burn efficiencies then it is not to far fetched to say that the "mini-stellerators" can produce hundreds of gigawatts of fusion power. ironclad6
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Post by ironclad6 on Aug 30, 2017 22:23:51 GMT
Gonna be a while. I gotta wrap my head around a bunch of new stuff. Morokweng has 240GW of power generation capability. After to allow for weapons and hotel load I figure she's got about 170 GW left over for propulsion, principally to drive the confinement nozzles. I can't plausibly fit two thirds of that onto a six ton drone. Ok, meanwhile I will think of some tactics and min-maxing to imporove the hybrid drones. Again, why not? The fusion stellerators on your ships release combined energies of multiple petawatts. That are several to dozens of tsar bombas every second. And on both mpdt and fusion you have to get giant radiators to deal with waste heat. The drone even has less energy per kilogram than your ships. Each meganewton produced by p-B11 has 5.1TW thrust power. Given that your ships with 100kt can accelerate at one G means that they produce one giganewton and 5.1PW thrust power. 50GW for every ton. Your drone would have 16.5-33GW per ton. And if your stellerators can contain the p-B11 long enough to reach 100% burn efficiencies then it is not to far fetched to say that the "mini-stellerators" can produce hundreds of gigawatts of fusion power. ironclad6 Morokweng can reach roughly two thirds of that acceleration at the moment but your point remains the same and your maths is remarkably good.
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Post by Enderminion on Aug 30, 2017 22:31:52 GMT
Morokweng, heh, Schlock Mercenary?
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Post by ironclad6 on Aug 30, 2017 22:40:55 GMT
Morokweng, heh, Schlock Mercenary? The impact structure in Africa.
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Post by ironclad6 on Aug 30, 2017 23:19:36 GMT
My objection is essentially that magnetic confinement nozzles, stellarators etc are painfully expensive, difficult to manufacture devices that require further immense complexities for us to build. I don't think it makes technical-tactical sense to take my exquisite piece of high technology and slam it into someone if I can help it. I think it might be technologically feasible to produce ultra high energy density munitions but probably economically unsustainable to produce that sort of munition. Second, as I understand it, fusion rocket propulsion benefits from scale. You need a particle accelerator and immense power supply, flywheels etc. I don't think any of this can reasonably fit feasibly even into a drone. It's also impossible, or at least very difficult, to cool that kind of ultra high power density device as there's nowhere to put your radiators.
That said, I am playing with your MPDT munition concept and on a per munition basis it's got about 15 time the kinetic energy of my design. It's about six times the mass so I'd have to settle for ~15 munitions per drone but I think in terms of total KE delivered I'd be better off by about two and a half to one. They're also about twenty times the price so despite being absolutely superior design wise, they might not get incorporated.
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Post by Kerr on Aug 30, 2017 23:43:54 GMT
My objection is essentially that magnetic confinement nozzles, stellarators etc are painfully expensive, difficult to manufacture devices that require further immense complexities for us to build. I don't think it makes technical-tactical sense to take my exquisite piece of high technology and slam it into someone if I can help it. I think it might be technologically feasible to produce ultra high energy density munitions but probably economically unsustainable to produce that sort of munition. Second, as I understand it, fusion rocket propulsion benefits from scale. You need a particle accelerator and immense power supply, flywheels etc. I don't think any of this can reasonably fit feasibly even into a drone. It's also impossible, or at least very difficult, to cool that kind of ultra high power density device as there's nowhere to put your radiators. You should start tagging people. 1. You don't necessarily need particle accelerators. Nor Lasers. There is Antimatter, Z-pinch, Polywell, Magnetic Confinement. 2. An fusion reactor can provide it's own immense power demnand. Your ship can give an impulse to start if you choose to. 3. You can't expect that people know your tech level. Wormholes give the impression that this civilization is on a technological level extremely well developed. Type 2.5-3. I didn't knew that the stellerators were that hard to produce. Yes, you are right about scale, this is also why your ship had a higher fusion power density, even thought the fact that your have seemingly less mass devoted into stellerators, but feel free to correct if I am wrong, maybe you do have tens of kilotons of stellerators. Althought, the Adamites have no problem utilizing NSWR in masses. Which is weird considering the scarcity of fissiles, espacially enriched ones. Or is this an wanted trait? You shouldn't use the MPTD-Fusion bus as an standart missile. More as an tactical weapon. Something like a Tomahawk, expensive, effective, but most often overkill.
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Post by matterbeam on Aug 31, 2017 1:59:56 GMT
ironclad6 : Magnetic energy (https://en.wikipedia.org/wiki/Magnetic_energy) in the drive coils must exceed pulse energy by a good margin for the magnetic nozzle to deflect all charged particles. Then, the structural support of the magnetic nozzle must absorb all this force and transmit it to the spaceship's thrust frame.
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Post by ironclad6 on Aug 31, 2017 4:09:10 GMT
My objection is essentially that magnetic confinement nozzles, stellarators etc are painfully expensive, difficult to manufacture devices that require further immense complexities for us to build. I don't think it makes technical-tactical sense to take my exquisite piece of high technology and slam it into someone if I can help it. I think it might be technologically feasible to produce ultra high energy density munitions but probably economically unsustainable to produce that sort of munition. Second, as I understand it, fusion rocket propulsion benefits from scale. You need a particle accelerator and immense power supply, flywheels etc. I don't think any of this can reasonably fit feasibly even into a drone. It's also impossible, or at least very difficult, to cool that kind of ultra high power density device as there's nowhere to put your radiators. You should start tagging people. 1. You don't necessarily need particle accelerators. Nor Lasers. There is Antimatter, Z-pinch, Polywell, Magnetic Confinement. 2. An fusion reactor can provide it's own immense power demnand. Your ship can give an impulse to start if you choose to. 3. You can't expect that people know your tech level. Wormholes give the impression that this civilization is on a technological level extremely well developed. Type 2.5-3. I didn't knew that the stellerators were that hard to produce. Yes, you are right about scale, this is also why your ship had a higher fusion power density, even thought the fact that your have seemingly less mass devoted into stellerators, but feel free to correct if I am wrong, maybe you do have tens of kilotons of stellerators. Althought, the Adamites have no problem utilizing NSWR in masses. Which is weird considering the scarcity of fissiles, espacially enriched ones. Or is this an wanted trait? You shouldn't use the MPTD-Fusion bus as an standart missile. More as an tactical weapon. Something like a Tomahawk, expensive, effective, but most often overkill. Thanks for your reply. I'll take your points in order. 1) I understood from previous conversations here that starting a p-B11 fusion required a particle beam. If this isn't the case why I can't I have p-B11 nozzles on my drones? 2) It would appear to violate conservation of energy, to use the energy of and explosion to contain that explosion. I understood that I needed to generate energy to maintain the magnetic confinement field in addition to energy tapped from that fusion. 3) I don't expect anyone to know what's going on inside my head. If it helps I'll explain a little further. The wormhole model I'm using is the Visser non-rotating wormhole. Essentially space time is a crunched up N-dimensional space with a minimum of seven dimensions. Some of these dimensions are collapsed because of their low energy states. Wormholes take advantage of this in that the Visser bridges they are using are naturally occurring in places where certain conditions are met. The presence of a sufficiently massive star, with a sufficiently massive satellite holding a stable orbit, with stable, non-rotating lagrangian points. At the L1 point there will be a point where the gravitational stresses of the who objects are balanced and there is enough "play" in space time. In practical terms you also need the presence of a strong magnetosphere at that planet, preferably through which moves another satellite, acting as a sort of cosmic dynamo. In brief, you can tap energy from that magnetosphere in a variety of ways and you can energize that low energy dimension and usually it forms a bridge between you and another similar system elsewhere. This takes a truly staggering amount of energy, far beyond the capabilities of my ships. Wormholes therefore have to be maintained by dedicated structures. Anywhere these conditions are not met cannot be formed into a wormhole. The tech level of the systems commonwealth is extremely high but they are not quite yet post scarcity. I'd say they're edging towards almost a type two civilization. The Adamites are slightly lower tech level but a strongly stratified society making it easier for them to centralize the resources and wealth required to build big set piece dreadnoughts. These ships also act as symbols of the personal wealth of prestige of the men who pay for them. I have borrowed liberally from the late period of the Roman Republic here. They also really don't mind the mess and fuss that goes with it because the decision makers don't have to live with the mess. In any case, NSWR is really their only option if they want to compete with the SC's confinement bottle technology. It doesn't really work but it's better than the alternatives. I'm aware there are both flaws in my knowledge and gaps in my narrative. This is why I'm here, hoping to improve my work. I am therefore very grateful for the help you give. Let's just say I take a more skeptical view about what's going to be possible in future. For example, I generally take a dim view of anything that requires antimatter. I think it's just too much of a pain in the arse to be worth dealing with. Also, I thought of a use for your MPDT boosted missile. I stuck a 10kg osmium slug in the nose and coated it in VANTA and gave it a great big ass battery to give it ten seconds of thrust. I'm using it as a really nasty kinetic mine. It's low signature and high acceleration make it ideal for applications where it doesn't have a first stage booster.
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Post by ironclad6 on Aug 31, 2017 4:34:37 GMT
ironclad6 : Magnetic energy (https://en.wikipedia.org/wiki/Magnetic_energy) in the drive coils must exceed pulse energy by a good margin for the magnetic nozzle to deflect all charged particles. Then, the structural support of the magnetic nozzle must absorb all this force and transmit it to the spaceship's thrust frame. I can't figure out how to use tags, so excuse me please while I just use the reply button and set up inline posts. If I've understood you correctly, assuming perfect efficiency, total power output from my power plant should be equal to thrust power, minus the energy cost of maintaining the magnetic confinement field? Did I understand that correctly? I should be able to take thrust power, minus the power of my magnetic confinement nozzles and multiply it by my throttle percentage and then by the efficiency of my MHDs and that should give me my power budget to run this like HVAC or big ass lasers? It follows then that either my power generation capability is waaaaaaay low or my ability to generate thrust is waaaaaaay high. Does that sound about right?
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Post by bigbombr on Aug 31, 2017 6:06:43 GMT
ironclad6 : Magnetic energy (https://en.wikipedia.org/wiki/Magnetic_energy) in the drive coils must exceed pulse energy by a good margin for the magnetic nozzle to deflect all charged particles. Then, the structural support of the magnetic nozzle must absorb all this force and transmit it to the spaceship's thrust frame. I can't figure out how to use tags, so excuse me please while I just use the reply button and set up inline posts. If I've understood you correctly, assuming perfect efficiency, total power output from my power plant should be equal to thrust power, minus the energy cost of maintaining the magnetic confinement field? Did I understand that correctly? I should be able to take thrust power, minus the power of my magnetic confinement nozzles and multiply it by my throttle percentage and then by the efficiency of my MHDs and that should give me my power budget to run this like HVAC or big ass lasers? It follows then that either my power generation capability is waaaaaaay low or my ability to generate thrust is waaaaaaay high. Does that sound about right? @usename ironclad6 These can be found in the Members list.
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