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Post by newageofpower on Oct 11, 2022 1:54:25 GMT
It lives! Q-tan lives!
Mwahaaahahahahhahahahahahaha!
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Post by newageofpower on May 30, 2022 21:55:40 GMT
Called Nebulous: Fleet Command, it's less realistic, but has that same hardcore space combat feeling. Ships look like they are from The Expanse. Looks pretty good from review videos: Artificially constrained sensor envelopes to make "early Cold War IN SPACE" theme. Shit, if CDE forced you to fight in a tiny box with lots of occluding rocks etc you'd see weapons like kinetics and missiles be far, far more powerful.
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Post by newageofpower on Jul 22, 2020 20:04:47 GMT
But it will also expose the hot chamber to a wider solid angle (portion of the sky), thus it will make it easier to be spotted by a spy satellite. OTOH, deacreasing the nozzle expansion angle will balloon the nozzle mass and size. The NTR-stealthship proposal assumes you'd use shutters and pulsed propulsion which negates the threat of spysats peering down your exhaust nozzle.
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Post by newageofpower on Dec 11, 2019 10:39:56 GMT
I was informed that many tool steels are not usable for military applications as their strength dramatically changes at super cold temperatures.
Many alloys do not work in large melts, as the various elements seperate via different specific gravity during extended melts. Manufacturing costs rise dramatically if exotic production processes are required.
Finally, ehile VCS may have higher tensile strength than HY80 (structural/hull steel for modern USN ships) it's stiffness is barely any higher, and for the purpose of building large ships, materiel stiffness is just as important as UTS. Infact, high UTS materials without correspondingly high stiffness is pretty much only useful for armor, which is currently mostly disfavored in modern warfare.
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Post by newageofpower on Jun 18, 2019 20:47:05 GMT
Hopefully sempai~ doesn't make an FPS... even if I would buy it, just because of CDE.
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Post by newageofpower on Jan 26, 2019 4:14:32 GMT
I wonder if I could hypothetically build a railgun like this where the conductive rails were curved, thus allowing for the slug to accelerate over a longer distance to avoid shattering the projectile while still sitting in a smaller size envelope? Helical railguns already exist, but they're impractical as they massively increase stress on the rails, another driver of weight.
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Post by newageofpower on Jan 24, 2019 23:39:18 GMT
Oh noes! Sempai~ has been reduced to selling male enhancement medication!
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Post by newageofpower on Jan 23, 2019 20:42:32 GMT
My instinct is to keep it liquid @ 1000 K (with proper thermal insulation) rather than deal with solids. Mechanically pumping liquid over 1600 K is current tech, with ceramics.
Consider using it as a phase-change heat sink for cooling weaponry, because of its very high heat of fusion: ~ 2.85 MJ/kg.
Consider also that LiH & LiH2 are top-tier neutron radiation shielding materials IRL. Finally, notice that F 2 + LiH is the best-performing chemical rocket in the modded game. Well, you might get some small performance advantages out of keeping LiH molten, which should be trivial with reactor waste heat, but is complicated by the need to cryocool the Flourine, especially in small packages (i.e. terminal missile stages). Additionally, some uses (cryocooled stealth mine) are contraindicated by keeping the stuff molten; it's worth developing a F/LiH hybrid rocket. IMHO. Also, Oxygen-Beryllium has better theoretical performance, but Beryllium is pretty rare...
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Post by newageofpower on Jan 13, 2019 1:57:05 GMT
Why are "guest" accounts even allowed to post here?!
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Post by newageofpower on Dec 27, 2018 22:02:25 GMT
Really makes me wish for flywheel energy storage. There, I fixed that for you.
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Post by newageofpower on Dec 26, 2018 7:39:43 GMT
Spacenut Fanatic #2 reporting for battle.
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Post by newageofpower on Nov 30, 2018 17:36:46 GMT
Or a literal radar stealthed, vantablack coated micromissile box/guided frag dispenser with transciever and a liquid hydrogen/helium resevoir cooling it to background temperatures. Basically the stealthy hydrogen/helium steamer concept, but in mine form.
Make them cheap and mass producible, and you'll have enemy ships forced to advance at a slow pace with constant X-Ray sweeps. If they come in at 100 kms pseudo-brachistrone burns with their MPDs they'd get obliterated by their own relative velocity.
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Post by newageofpower on Nov 24, 2018 19:00:10 GMT
Consider changing your turret placements. They provide unsloped ideal 90 degree impact surfaces for incoming fire. IIRC there was a way to create an armor bulge and hide the turret behind the bulge. There's also a glitch where you can emplace the turrets inside the armor nosecone and have the turrets stick out through the armor, lol.
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Post by newageofpower on Nov 17, 2018 6:56:50 GMT
I find forwards mounted guns cause flattened nose geometries, so accurate enemy weapons absolutely tear through your armor.
(Check my signature for suggestions on improving this)
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Post by newageofpower on Nov 16, 2018 2:52:37 GMT
Counterrotating pairs works just fine.
Even with structural mass it's orders of magnitude superior to chemical cell technology, which also has a limited lifespan (usually measured in tens of thousands of duty cycles) whereas properly designed flywheels are effectively eternal machines with lifespans measured in millennia.
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