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Post by qswitched on Jun 26, 2019 21:58:39 GMT
Hello. It's been a while. Between struggling to support myself financially and trying to get a different game project off the ground, I haven't really had time to pay attention to CoaDE. I apologize.
I should clear up first that I still do intend to release patches for CoaDE. I can't guarantee any sort of reasonable frequency anymore though. As you've seen, it's been almost a year without a patch. However, they will still come. Mostly bug fixes and the like, but I hope to get in a new feature here and there.
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Post by qswitched on Jun 26, 2019 21:46:02 GMT
I've added Rocket Witch as a moderator. If others wish to volunteer they can.
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Post by qswitched on Jun 26, 2019 21:33:27 GMT
childrenofadeadearth.wordpress.com/2016/07/12/stealth-in-space/In this post, qswitched said he would talk about a hypothetical nuclear rocket design whose exhaust temperature would be as low as just 30 K. It has been almost three years, and no update on this. I haven't been able to find mention of such an engine anywhere other than his blog. Does anyone have any links to said idea, or similar designs? I was referencing the design that toughsf went over. After what he wrote, I felt no need to elaborate.
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Post by qswitched on Jul 14, 2018 1:06:31 GMT
With 1.2.1.3, the time limit has increased to 10 minutes.
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Post by qswitched on Jul 14, 2018 1:06:10 GMT
Currently not supported, it's on the todo list though.
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Post by qswitched on Jul 14, 2018 0:58:45 GMT
Hotfix 1.2.1.3 has just gone out which should fix these issues.
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Post by qswitched on Jul 14, 2018 0:58:28 GMT
Hotfix 1.2.1.3 has just gone out which should fix this issue.
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Post by qswitched on Jul 14, 2018 0:58:02 GMT
Patch 1.2.1.3 has just gone out which should fix this issue.
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Post by qswitched on Jul 14, 2018 0:57:15 GMT
1.2.1.3 strings have been uploaded with several changes and fixes.
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Post by qswitched on Jul 3, 2018 16:17:38 GMT
This should be corrected with 1.2.1.2. Be sure to restart steam to get the update.
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Post by qswitched on Jul 3, 2018 3:10:35 GMT
All previously mentioned crashes should be fixed in 1.2.1.2.
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Post by qswitched on Jul 3, 2018 3:09:56 GMT
Fixed in 1.2.1.2.
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Post by qswitched on Jul 2, 2018 21:36:15 GMT
Does this happen with all missiles or custom made missiles (and if so, do you have the design.txt file)?
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Post by qswitched on Jul 2, 2018 4:51:21 GMT
For modified strings, which are typos and which are real concept changes? Just double checked, it's all typos.
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Post by qswitched on Jul 2, 2018 1:40:18 GMT
Fixed the crash and widened the editor date in the latest hotfix. I'll get to the other issues soon.
Can you clarify your last point though? Bodies should be reusable between levels, with the "Add Existing Body" button.
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