|
Post by theholyinquisition on Mar 4, 2017 0:06:15 GMT
You want some advice? Remove ALL decoration. You must be fun at parties. There's no party like the last one you throw because you ran out of delta-v and are doomed to an icy death. ¯\_(ツ)_/¯
|
|
|
Post by tukuro on Mar 4, 2017 0:09:26 GMT
You want some advice? Remove ALL decoration. And the dozens of duplicates in the .txt files. But that's sort of the point though, to make the ships look flashier. That's an artifact of the import export system. I'll upload the userdesigns file instead.
|
|
|
Post by David367th on Mar 4, 2017 0:10:29 GMT
You want some advice? Remove ALL decoration. And the dozens of duplicates in the .txt files. But that's sort of the point though, to make the ships look flashier. That's an artifact of the import system. I'll upload the userdesigns file instead. I actually still prefer Falcon256's exporter since it can do whole fleets without duplicates.
|
|
|
Post by theholyinquisition on Mar 4, 2017 0:12:47 GMT
You want some advice? Remove ALL decoration. And the dozens of duplicates in the .txt files. But that's sort of the point though, to make the ships look flashier. I thought the point was to make stock ships better. Every decorative radiator could be ammo. That gold layer could be whipple shielding. Sure the ships are flashier, but nuclear flash isn't a good thing, especially when you have no money for shielding.
|
|
|
Post by David367th on Mar 4, 2017 0:15:28 GMT
But that's sort of the point though, to make the ships look flashier. I thought the point was to make stock ships better. Every decorative radiator could be ammo. That gold layer could be whipple shielding. Sure the ships are flashier, but nuclear flash isn't a good thing, especially when you have no money for shielding. If they can still be applied to the campaign without problems for the AI I don't see any issues.
|
|
|
Post by theholyinquisition on Mar 4, 2017 0:19:09 GMT
I thought the point was to make stock ships better. Every decorative radiator could be ammo. That gold layer could be whipple shielding. Sure the ships are flashier, but nuclear flash isn't a good thing, especially when you have no money for shielding. If they can still be applied to the campaign without problems for the AI I don't see any issues. I demand ULTIMATE min-max!
|
|
Falcon256
New Member
Yes, I've been in microgravity. No, I didn't puke.
Posts: 32
|
Post by Falcon256 on Mar 4, 2017 0:33:48 GMT
But that's sort of the point though, to make the ships look flashier. That's an artifact of the import system. I'll upload the userdesigns file instead. I actually still prefer Falcon256 's exporter since it can do whole fleets without duplicates. (off topic a bit) It is still working pretty well for you in this version? I actually haven't had time to test it.
|
|
|
Post by David367th on Mar 4, 2017 0:35:08 GMT
I actually still prefer Falcon256 's exporter since it can do whole fleets without duplicates. (off topic a bit) It is still working pretty well for you in this version? I actually haven't had time to test it. Yeah its no problem, seems to be working just fine.
|
|
|
Post by lawson on Mar 4, 2017 0:35:20 GMT
I demand ULTIMATE min-max! You REALLY don't want to fight that. A 200Mc mix of laser, needle-gun, drone, and anti-missile ships from my 8-11Mc "Fleet" series of ships SUCK to fight. You have to fend off 100's of tiny drones, 100's of missiles that take >10s each for a laser to kill, lasers that will snipe your guns at 1000km unless distracted by missiles/drones, and needle guns with 600-900Km range that over penetrate all but the heaviest armor. Not an easy task, especially with AI dodging cheese and orbital path bugs.
|
|
|
Post by apophys on Mar 4, 2017 2:09:40 GMT
I demand ULTIMATE min-max! You REALLY don't want to fight that. A 200Mc mix of laser, needle-gun, drone, and anti-missile ships from my 8-11Mc "Fleet" series of ships SUCK to fight. You have to fend off 100's of tiny drones, 100's of missiles that take >10s each for a laser to kill, lasers that will snipe your guns at 1000km unless distracted by missiles/drones, and needle guns with 600-900Km range that over penetrate all but the heaviest armor. Not an easy task, especially with AI dodging cheese and orbital path bugs. I want to fight that. I'm using mainly 100 MW laser drones (50 km/s dV), packing 360 in a 50 Mc carrier (over 50 km/s dV itself fully loaded). For 200 Mc, I can field 1440 strong laser drones anywhere in the solar system.
|
|
|
Post by David367th on Mar 4, 2017 2:12:46 GMT
You REALLY don't want to fight that. A 200Mc mix of laser, needle-gun, drone, and anti-missile ships from my 8-11Mc "Fleet" series of ships SUCK to fight. You have to fend off 100's of tiny drones, 100's of missiles that take >10s each for a laser to kill, lasers that will snipe your guns at 1000km unless distracted by missiles/drones, and needle guns with 600-900Km range that over penetrate all but the heaviest armor. Not an easy task, especially with AI dodging cheese and orbital path bugs. I want to fight that. I'm using mainly 100 MW laser drones (50 km/s dV), packing 360 in a 50 Mc carrier (over 50 km/s dV itself fully loaded). For 200 Mc, I can field 1440 strong laser drones anywhere in the solar system. When multiplayer becomes a thing remind me to not fight against you.
|
|
|
Post by newageofpower on Mar 4, 2017 2:23:10 GMT
I want to fight that. I'm using mainly 100 MW laser drones (50 km/s dV), packing 360 in a 50 Mc carrier (over 50 km/s dV itself fully loaded). For 200 Mc, I can field 1440 strong laser drones anywhere in the solar system. For 200 MC, I can field 7.142 million 4kg micromissiles. Let's say I spend half the money of that on the missile bus drones and mothership, with 60km/s on the mothership and 30+ km/s buses (with 10 km/s Resistojet). Yeah... death by mutual PC meltdown =p
|
|
|
Post by lawson on Mar 4, 2017 16:22:37 GMT
You REALLY don't want to fight that. A 200Mc mix of laser, needle-gun, drone, and anti-missile ships from my 8-11Mc "Fleet" series of ships SUCK to fight. You have to fend off 100's of tiny drones, 100's of missiles that take >10s each for a laser to kill, lasers that will snipe your guns at 1000km unless distracted by missiles/drones, and needle guns with 600-900Km range that over penetrate all but the heaviest armor. Not an easy task, especially with AI dodging cheese and orbital path bugs. I want to fight that. I'm using mainly 100 MW laser drones (50 km/s dV), packing 360 in a 50 Mc carrier (over 50 km/s dV itself fully loaded). For 200 Mc, I can field 1440 strong laser drones anywhere in the solar system. Give some time to fix all the ships and I'll release them. My cheap sniper drone and escort ship don't work anymore, the laser ship needs re-arranged turrets, I'm chasing a new optimum rail-gun configuration etc.
|
|
|
Post by dragonkid11 on Mar 4, 2017 16:30:29 GMT
WHO CARES ABOUT MIN-MAXING, I JUST WANT PRETTY SHIPS AND TUKURO DELIVERSSS.
Also I really should try something about this hmm...
|
|
|
Post by David367th on Mar 4, 2017 17:41:33 GMT
WHO CARES ABOUT MIN-MAXING, I JUST WANT PRETTY SHIPS AND TUKURO DELIVERSSS. Also I really should try something about this hmm... If only we had better materials for decoration other than boron nitride, gold, copper, and silicon.
|
|