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Post by Enderminion on Mar 3, 2017 14:26:11 GMT
also ships are boarded occasionally so where are the marines?
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Post by apophys on Mar 3, 2017 14:45:28 GMT
There are also new factors for wear in our spaceships. Neutron embrittlement from our nuclear reactors. Bombardment by cosmic rays, transmuting elements and inducing radioactivity. Temperature swings due to shadow/illumination from the sun. Micrometeoroid impacts and debris.
But internal systems, like pumps and valves, should be more or less directly relatable.
I'm betting that many of our crew are basically space plumbers. Laser coolant, reactor coolant, propellant tanks, engine injectors, crew water, sewage, & air... All could probably share the same plumber techs.
Many of the rest are probably electricians. Also can be shared.
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Post by RiftandRend on Mar 4, 2017 23:58:17 GMT
also ships are boarded occasionally so where are the marines? Crew are incredibly fragile so boarding drones would be a much better solution. Monopropellant RCS blocks attached to an armor plate and a small conventional cannon. That should be enough to overpower crew with small arms.
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Post by Enderminion on Mar 5, 2017 1:56:08 GMT
also ships are boarded occasionally so where are the marines? Crew are incredibly fragile so boarding drones would be a much better solution. Monopropellant RCS blocks attached to an armor plate and a small conventional cannon. That should be enough to overpower crew with small arms. If I have a (armoured) door I can stop them, also HEAT weapons
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Post by RiftandRend on Mar 5, 2017 2:06:02 GMT
Crew are incredibly fragile so boarding drones would be a much better solution. Monopropellant RCS blocks attached to an armor plate and a small conventional cannon. That should be enough to overpower crew with small arms. If I have a (armoured) door I can stop them, also HEAT weapons How would that not also be an issue for marines?
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Post by Enderminion on Mar 5, 2017 2:10:57 GMT
A marine could use the door handle to open said door, I don't even have to lock the door to keep drones out
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Post by deltav on Mar 5, 2017 3:43:25 GMT
A marine could use the door handle to open said door, I don't even have to lock the door to keep drones out Robots opening doors, not too hard to make...
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Post by Enderminion on Mar 5, 2017 3:46:13 GMT
A marine could use the door handle to open said door, I don't even have to lock the door to keep drones out Robots opening doors, not too hard to make... kilo for kilo a combat drone without hands will be more combat effiective, my counter drones kill your combat drones. also I can lock my doors.
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Post by deltav on Mar 5, 2017 3:48:52 GMT
Enderminion Go ahead lock your door for all the good that will do .... All robots adapted for weightlessness with magnetic "feet" or jet packs. One breaching robot with hydraulic grippers. 1 or 2 robots with machine guns, sleeping gas or sleepy time darts. 30 or so very fast mini spider drones with laser dazzlers to get close to, blind and confuse all the crew as soon as hatches are breached.
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Post by Enderminion on Mar 5, 2017 3:59:21 GMT
deltav thats a weak door, I have armoured blast doors made out of the same stuff as the hull (Diamond, A-carbon, Diamond, A-carbon, Aramid Fiber, Iridium, Boron, Para-Aramid Fiber), as well as being locked into it's track via magnet, trying to open it like that would take a breaching charge, and splodies tend to explode when subjected to extreme heat and pressure (SAP-I bullets). I also have covers for the panels so you can't hack them with robots and you can't cut the pannel open because direction anti-personel mines EDIT: for combat drones, sticking to walls and floors and cellings means sticking where I put mines, as for spider drones, same problem, if you stick to surfaces then I know where your going and where to mine
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Post by deltav on Mar 5, 2017 4:00:57 GMT
Enderminion you get the point, use your imagination. It's proof of concept. Maybe a breaching robot with grippers and laser or plasma cutters. People are packed in there like sardines, so no room to put mines or booby traps. Once the robots are in, it's going to get bad for the crew fast. They can use some kind of jet pack or thrusters so no need to stick to surfaces. And you only need 1 or 2 big expensive breaching robots. The rest can be small and cheap, optimized for crew suppression with laser dazzlers, knockout gas/darts, etc.
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Post by David367th on Mar 6, 2017 1:13:39 GMT
Right now, CDE does have an info link on fighting within a spacecraft. IIRC it's mostly nonlethal weapons and flashbangs. Don't know if it mentions how exactly marines get in.
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Post by Enderminion on Mar 6, 2017 2:28:19 GMT
Right now, CDE does have an info link on fighting within a spacecraft. IIRC it's mostly nonlethal weapons and flashbangs. Don't know if it mentions how exactly marines get in. 3d SWAT tactics with no suppressing fire and nades that won't punch holes in the crew modules
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Falcon256
New Member
Yes, I've been in microgravity. No, I didn't puke.
Posts: 32
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Post by Falcon256 on Mar 19, 2017 7:52:14 GMT
Of course, aircraft don't carry maintenance crews on board. Not meaning to nitpick, but just wanted to point out that most heavy military aircraft do carry maintenance crew on board when they aren't doing a local mission. I've seen up to three individuals travel with a single aircraft before, but one was usually in training or a specialist. Very common for helicopters that have room also.
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Post by Durandal on Mar 19, 2017 14:40:24 GMT
Hey guys, in regards to crew size on smaller ships that you wouldn't expect 45 dudes-in-a-can from, has anyone else tried just using modified cargo module as a stand in with a remote contol? As long as a person could realistically fit I think it may swing it for short duration ships.
Its not like a one man cockpit on a small tactical drone doesn't need 6 months of fuel, life support, plumbing, ect...
*edit*
In regards to realism, just make sure the launching ship/station has spare crew.
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