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Post by samchiu2000 on Feb 20, 2017 9:59:31 GMT
Why decoy can confuse missile but can't confuse drone?
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Post by someusername6 on Feb 20, 2017 10:00:55 GMT
Why indeed.
Like others I'm not a fan of the heat signature + flare system.
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Post by deltav on Feb 20, 2017 14:51:27 GMT
The COADE system is not perfect, but it is trying to closely follow the 20-80 rule, in that in any action, or process, 20% of the detail/work/knowledge whatever, produces 80% of the benefits. So every detail added to the game takes hours and hours of code and bug fixing, and may or may not improve the core idea of COADE.
If you are a fan of scifi as I am, you find the fans making all kinds of in universe explanations of why certain things are done the way they are in shows/movies, when they are mostly for convenience of production.
We could say simply that the guidance and sensor systems are so simple compared to drones that they are more easily spoofed due to their high speed when closing, (as decoys only work at very specific points and they have to be stronger in heat signature than the target you are defending, at least at that range where the decoy and missile come into contact.)
But the real explanation would be that if there were no decoys, missiles could come to dominate the game, and make all other weapons basically obsolete. And one of the points of COADE is to fully explore Space Combat showing the advantages and disadvantages of each weapon.
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Post by Enderminion on Feb 20, 2017 19:32:36 GMT
If missiles were a little more intellagent then flares would be useless
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Post by deltav on Feb 20, 2017 20:29:58 GMT
Methink Flares = All types of ECM vs Missiles for simplicity ingame. To make Flares completely uneffective, would mean there is no countermeasure for missiles, and that would be pretty unrealistic.
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Post by Enderminion on Feb 20, 2017 21:00:35 GMT
Methink Flares = All types of ECM vs Missiles for simplicity ingame. To make Flares completely uneffective, would mean there is no countermeasure for missiles, and that would be pretty unrealistic. Flares work aganist IR, chaff which is easier to build works aganist radar, vantablack also spoofs radar, Image reconigiton which does not work the best can rule out targets for other seeker heads, Lidar is also spoofed by vantablack maybe? newageofpower will have to tell us if vantablack will hold up aganist Lidar, passive radar missiles can be spoofed by turning your radar sets off, semi-active radar missiles are MUCH harder to spoof because a warship has a larger radar set then a missile, some missiles can home in on rocket exhaust so turning off you main engines (or putting the control rods in) renders that useless, spreading clouds of microdrones and seeing where they hit stuff can't really be countered, any other seekers you want to mention. I guess my point is that you can spoof almost anything but spoofing everything is complicated.
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Post by vegetal on Feb 20, 2017 23:43:20 GMT
I think it boils down to qSwitched being able to put a measure-countermeasure system working within a reasonable time frame.
The lack of different types of targeting, homing and spoofing is a bit disappointing to me, but I can see why it's like that.
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Post by samchiu2000 on Feb 21, 2017 3:47:49 GMT
Methink Flares = All types of ECM vs Missiles for simplicity ingame. To make Flares completely uneffective, would mean there is no countermeasure for missiles, and that would be pretty unrealistic. Well actually non nuclear EMP can be shielded by a thin plate of conductive mmaterial. And nuclear EMP are only effective in atmosphere, so it is not that useful in space warfare.
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Post by deltav on Feb 21, 2017 3:54:24 GMT
Methink Flares = All types of ECM vs Missiles for simplicity ingame. To make Flares completely uneffective, would mean there is no countermeasure for missiles, and that would be pretty unrealistic. Well actually non nuclear EMP can be shielded by a thin plate of conductive mmaterial. And nuclear EMP are only effective in atmosphere, so it is not that useful in space warfare. Sorry, not EMP, Electromagnetic Pulse. ECM, Electronic Countermeasures, the various ways the enemy's electronic systems, here especially signals used in missile control systems, are jammed/disrupted remotely. Here's what I was talking about in more detail. en.wikipedia.org/wiki/Electronic_countermeasureEdit: It's my fault, that's what I get for using acronyms. Thanks for helping me see I was not clear at all.
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Post by samchiu2000 on Feb 21, 2017 4:01:37 GMT
Well actually non nuclear EMP can be shielded by a thin plate of conductive mmaterial. And nuclear EMP are only effective in atmosphere, so it is not that useful in space warfare. Sorry, not EMP, Electromagnetic Pulse. ECM, Electronic Countermeasures, the various ways the enemy's electronic systems, here especially signals used in missile control systems, are jammed/disrupted remotely. Here's what I was talking about in more detail. en.wikipedia.org/wiki/Electronic_countermeasureOMG thanks for reminding...
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Post by newageofpower on Feb 21, 2017 15:36:08 GMT
Vantablack re-emits everything as IR. You need either an Xray (or maybe extreme UV) scan -or- use a laser to heat up a spot of VantaBlack faster than the cooling machinery can cool it down; where then it will glow in IR much more brightly than the background.
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Post by Enderminion on Feb 21, 2017 18:44:00 GMT
Vantablack re-emits everything as IR. You need either an Xray (or maybe extreme UV) scan -or- use a laser to heat up a spot of VantaBlack faster than the cooling machinery can cool it down; where then it will glow in IR much more brightly than the background. so... use a nuke to light it up? in this context the vantablack is used to coat a normal ship with no cooling systems to try and make it harder for missiles to hit
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Post by Easy on Feb 21, 2017 19:07:26 GMT
Vantablack re-emits everything as IR. You need either an Xray (or maybe extreme UV) scan -or- use a laser to heat up a spot of VantaBlack faster than the cooling machinery can cool it down; where then it will glow in IR much more brightly than the background. so... use a nuke to light it up? in this context the vantablack is used to coat a normal ship with no cooling systems to try and make it harder for missiles to hit the energy density of a nuclear flash drops with the square of the distance. So you need to already have a good idea of where to detonate the nuke before doing anything. You can't just eject high energy nukes in all directions all the time.
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Post by Enderminion on Feb 21, 2017 19:22:54 GMT
so... use a nuke to light it up? in this context the vantablack is used to coat a normal ship with no cooling systems to try and make it harder for missiles to hit the energy density of a nuclear flash drops with the square of the distance. So you need to already have a good idea of where to detonate the nuke before doing anything. You can't just eject high energy nukes in all directions all the time. 1. Yes I can drop nukes everywhere, one of my bigger ships carries 2554 nuclear weapons 2. this is in relation to preventing a missile with Lidar being able to see a ship well enough to hit it
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Post by newageofpower on Feb 21, 2017 19:24:50 GMT
If the VantaBlack coated object is not cooled, then it will emit IR far above background temperature and will show up on thermal scans.
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