|
Post by samchiu2000 on Jan 18, 2017 9:32:50 GMT
Can anyone give me a workable userdesign.txt file? I failed to modify it days ago and this keep causing crashes, and i am going crazy of it... So can anyone give me a workable file? i know it is CRAZY but i REALLY cannot fix it...
|
|
|
Post by samchiu2000 on Jan 18, 2017 9:35:01 GMT
If i really cannot fix it then my only choice is to completely delete the game from steam then rebuy it...
|
|
|
Post by jasonvance on Jan 18, 2017 9:36:00 GMT
Can anyone give me a workable userdesign.txt file? I failed to modify it days ago and this keep causing crashes, and i am going crazy of it... So can anyone give me a workable file? i know it is CRAZY but i REALLY cannot fix it... Here is mine... it has a lot of junk but you can just go through and delete what you don't want. If you need a blank one I can make one of those as well. Attachments:UserDesigns.txt (263.81 KB)
|
|
|
Post by samchiu2000 on Jan 18, 2017 9:47:57 GMT
Can anyone give me a workable userdesign.txt file? I failed to modify it days ago and this keep causing crashes, and i am going crazy of it... So can anyone give me a workable file? i know it is CRAZY but i REALLY cannot fix it... Here is mine... it has a lot of junk but you can just go through and delete what you don't want. If you need a blank one I can make one of those as well. A TRILLION THANKS!!!!!!!
However it still dont work.... Maybe i still need to rebuy it... STILL REALLTY THANKS FOR YOUR HELP!!!!!!!
|
|
|
Post by jasonvance on Jan 18, 2017 9:51:11 GMT
check the crash logs and paste what exception it is pooping out here, I, or someone else here, might know a work around for your particular problem
Example: Loading Solar Echoes...Done in 9675ms Done in 23830ms Steam Stats Received Error: EXCEPTION_ACCESS_VIOLATION 0 0x01579e9d Material::GetReflectanceColor_Memoize \\mac\home\documents\code\cde\cde\logistic\physics\materials.cpp(784) 1 0x0157a320 Material::GetDiagramColor \\mac\home\documents\code\cde\cde\logistic\physics\materials.cpp(802) 2 0x015392bf CoilgunModule::RenderDiagram \\mac\home\documents\code\cde\cde\logistic\modules\weaponmodules\coilgunmodules.cpp(513) 3 0x0137c17c NormalShader::PartialResetState \\mac\home\documents\code\cde\cde\common\graphics\coreshaders.h(5) 4 0x01413193 <lambda_6cf7506d2bb49c77011fcdb291516945>::operator() \\mac\home\documents\code\cde\cde\common\uiframework\interface.cpp(500) 5 0x01416427 util::Foreach<util::WeakPtr<UIWidget>,<lambda_6cf7506d2bb49c77011fcdb291516945> > \\mac\home\documents\code\cde\utilities\core\function.inl(14) 6 0x0141328e <lambda_6cf7506d2bb49c77011fcdb291516945>::operator() \\mac\home\documents\code\cde\cde\common\uiframework\interface.cpp(509) 7 0x01416427 util::Foreach<util::WeakPtr<UIWidget>,<lambda_6cf7506d2bb49c77011fcdb291516945> > \\mac\home\documents\code\cde\utilities\core\function.inl(14) 8 0x0141328e <lambda_6cf7506d2bb49c77011fcdb291516945>::operator() \\mac\home\documents\code\cde\cde\common\uiframework\interface.cpp(509) 9 0x01416427 util::Foreach<util::WeakPtr<UIWidget>,<lambda_6cf7506d2bb49c77011fcdb291516945> > \\mac\home\documents\code\cde\utilities\core\function.inl(14) 10 0x0141328e <lambda_6cf7506d2bb49c77011fcdb291516945>::operator() \\mac\home\documents\code\cde\cde\common\uiframework\interface.cpp(509) 11 0x01416427 util::Foreach<util::WeakPtr<UIWidget>,<lambda_6cf7506d2bb49c77011fcdb291516945> > \\mac\home\documents\code\cde\utilities\core\function.inl(14) 12 0x0141328e <lambda_6cf7506d2bb49c77011fcdb291516945>::operator() \\mac\home\documents\code\cde\cde\common\uiframework\interface.cpp(509) 13 0x01416427 util::Foreach<util::WeakPtr<UIWidget>,<lambda_6cf7506d2bb49c77011fcdb291516945> > \\mac\home\documents\code\cde\utilities\core\function.inl(14) 14 0x0141328e <lambda_6cf7506d2bb49c77011fcdb291516945>::operator() \\mac\home\documents\code\cde\cde\common\uiframework\interface.cpp(509) 15 0x01416427 util::Foreach<util::WeakPtr<UIWidget>,<lambda_6cf7506d2bb49c77011fcdb291516945> > \\mac\home\documents\code\cde\utilities\core\function.inl(14) 16 0x01411e09 Interface::RenderUI \\mac\home\documents\code\cde\cde\common\uiframework\interface.cpp(147) 17 0x01380455 GameManager::RenderUI \\mac\home\documents\code\cde\cde\common\gameplay.cpp(275) 18 0x013f5070 RenderGame \\mac\home\documents\code\cde\cde\common\render.cpp(227) 19 0x013c80eb main \\mac\home\documents\code\cde\cde\common\main.cpp(402) 20 0x0170b9ff __tmainCRTStartup f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c(626) 21 0x754f337a BaseThreadInitThunk Line Info Error 487 22 0x77b392b2 RtlInitializeExceptionChain Line Info Error 487 23 0x77b39285 RtlInitializeExceptionChain Line Info Error 487
|
|
|
Post by samchiu2000 on Jan 18, 2017 9:53:34 GMT
Well i already give up on my own design for now...Can you give me a blank file plz....
|
|
|
Post by samchiu2000 on Jan 18, 2017 9:54:49 GMT
Anyway here is my crash log: Loading User Designs...Error: EXCEPTION_ACCESS_VIOLATION 0 0x00da4fde util::SerializationManagerInterface::DeserializeClassMember \\mac\home\documents\code\cde\utilities\reflection\serialization.cpp(337) 1 0x00da3eaf util::SerializationManagerInterface::LoadDataFile \\mac\home\documents\code\cde\utilities\reflection\serialization.cpp(194) 2 0x00a30971 DataParser::LoadSaveableFile \\mac\home\documents\code\cde\cde\common\dataparser.cpp(56) 3 0x00b68100 <lambda_b885de7c1dc1678e84c8daf06b8d0ed3>::operator() \\mac\home\documents\code\cde\cde\logistic\metagame.cpp(136) 4 0x00b6c910 Load<<lambda_b885de7c1dc1678e84c8daf06b8d0ed3> > \\mac\home\documents\code\cde\cde\common\framework.h(56) 5 0x00b67c75 MetagameManager::LoadAll \\mac\home\documents\code\cde\cde\logistic\metagame.cpp(137) 6 0x00a3fb33 GameManager::LoadAll \\mac\home\documents\code\cde\cde\common\gameplay.cpp(77) 7 0x00a4311f Load<<lambda_743f4fe066c824f0dd90255ced836b0d> > \\mac\home\documents\code\cde\cde\common\framework.h(56) 8 0x00a3fe6a GameManager::Tick \\mac\home\documents\code\cde\cde\common\gameplay.cpp(145) 9 0x00a880a5 main \\mac\home\documents\code\cde\cde\common\main.cpp(397) 10 0x00dcb9ff __tmainCRTStartup f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c(626) 11 0x7552ef1c BaseThreadInitThunk Line Info Error 487 12 0x7761367a RtlInitializeExceptionChain Line Info Error 487 13 0x7761364d RtlInitializeExceptionChain Line Info Error 487
|
|
|
Post by jasonvance on Jan 18, 2017 9:56:14 GMT
Also I probably should have mentioned this earlier but the game keeps back ups of your userdesigns.txt in the same folder area C:\Users\Username\AppData\Roaming\CDE\Backups
So you may still be able to salvage one of your older files if that was the cause of the crash.
|
|
|
Post by samchiu2000 on Jan 18, 2017 9:59:16 GMT
Also I probably should have mentioned this earlier but the game keeps back ups of your userdesigns.txt in the same folder area C:\Users\Username\AppData\Roaming\CDE\Backups So you may still be able to salvage one of your older files if that was the cause of the crash. But i cannot find the \Backups folder...
|
|
|
Post by jasonvance on Jan 18, 2017 10:02:56 GMT
Anyway here is my crash log: Loading User Designs...Error: EXCEPTION_ACCESS_VIOLATION 0 0x00da4fde util::SerializationManagerInterface::DeserializeClassMember \\mac\home\documents\code\cde\utilities\reflection\serialization.cpp(337) 1 0x00da3eaf util::SerializationManagerInterface::LoadDataFile \\mac\home\documents\code\cde\utilities\reflection\serialization.cpp(194) 2 0x00a30971 DataParser::LoadSaveableFile \\mac\home\documents\code\cde\cde\common\dataparser.cpp(56) 3 0x00b68100 <lambda_b885de7c1dc1678e84c8daf06b8d0ed3>::operator() \\mac\home\documents\code\cde\cde\logistic\metagame.cpp(136) 4 0x00b6c910 Load<<lambda_b885de7c1dc1678e84c8daf06b8d0ed3> > \\mac\home\documents\code\cde\cde\common\framework.h(56) 5 0x00b67c75 MetagameManager::LoadAll \\mac\home\documents\code\cde\cde\logistic\metagame.cpp(137) 6 0x00a3fb33 GameManager::LoadAll \\mac\home\documents\code\cde\cde\common\gameplay.cpp(77) 7 0x00a4311f Load<<lambda_743f4fe066c824f0dd90255ced836b0d> > \\mac\home\documents\code\cde\cde\common\framework.h(56) 8 0x00a3fe6a GameManager::Tick \\mac\home\documents\code\cde\cde\common\gameplay.cpp(145) 9 0x00a880a5 main \\mac\home\documents\code\cde\cde\common\main.cpp(397) 10 0x00dcb9ff __tmainCRTStartup f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c(626) 11 0x7552ef1c BaseThreadInitThunk Line Info Error 487 12 0x7761367a RtlInitializeExceptionChain Line Info Error 487 13 0x7761364d RtlInitializeExceptionChain Line Info Error 487 Yeah, this looks like the same error I started getting when trying to uses my radiator placement script. My work around was to just roll back my userdesigns to a previously saved working version. Did replacing with my userdesign.txt not let the game launch properly?
|
|
|
Post by jasonvance on Jan 18, 2017 10:12:08 GMT
If you just want to start over fresh with a blank one you can just delete the file and disable steam cloud syncing (steam game menu > right click > properties > updates tab > uncheck cloud syncing ). Then launch the game make some kind of module and exit the game. You will now have a fresh userdesign file (like the one attached). My guess is you have cloud syncing enabled and your borked userdesign keeps getting reloaded. Attachments:UserDesigns.txt (512 B)
|
|
|
Post by samchiu2000 on Jan 18, 2017 10:20:08 GMT
If you just want to start over fresh with a blank one you can just delete the file and disable steam cloud syncing (steam game menu > right click > properties > updates tab > uncheck cloud syncing ). Then launch the game make some kind of module and exit the game. You will now have a fresh userdesign file (like the one attached). My guess is you have cloud syncing enabled and your borked userdesign keeps getting reloaded. FINALLYYYYYYYYYYYYYYYYYY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!FIXEDDDDDDDDDDDDDDDDDDD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
|
|
Post by jasonvance on Jan 18, 2017 10:30:26 GMT
If you just want to start over fresh with a blank one you can just delete the file and disable steam cloud syncing (steam game menu > right click > properties > updates tab > uncheck cloud syncing ). Then launch the game make some kind of module and exit the game. You will now have a fresh userdesign file (like the one attached). My guess is you have cloud syncing enabled and your borked userdesign keeps getting reloaded. FINALLYYYYYYYYYYYYYYYYYY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!FIXEDDDDDDDDDDDDDDDDDDD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Nice
|
|
|
Post by bluuetechnic on Jan 18, 2017 19:07:01 GMT
Why didn't you just verify the integrity of the game cache? Also you know that once you buy a game on steam you never have to buy it again, right? If you deleted it, you would just need to redownload it.
|
|
|
Post by David367th on Jan 18, 2017 20:13:05 GMT
Why didn't you just verify the integrity of the game cache? Also you know that once you buy a game on steam you never have to buy it again, right? If you deleted it, you would just need to redownload it. This is all correct.samchiu2000 if you ever start crashing again this is all you have to do.I forgot there was two different folders, me bad.
|
|