The question came up when we started to talk about unmanned civil ships. But suddenly become a question about the production of CDE world.
As we know, even the biggest battle in CDE usually contain less than 10 ships, and lower than 600Mc(At least in stock missions). A stock civil ship cost of around 10-60Mc, so, the conclusion is every ship is very valuable to the faction.
But if that, why "That means we will be needing all the commanders we can get in the coming months, so your complete lack of experience is not a problem." in the first mission??? A warship contain only 35-60 number of crews, so how can their lack of commanders? If they have many(e.g. 30 warships or more) ships, then it will conflict with the first conclusion. Does anyone have ideas about this question?
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Post by AdmiralObvious on Jan 30, 2018 20:38:49 GMT
I think the whole concept hinges on what the definition of "a lot of money" is, in terms of the CDE universe.
We do get whole 600 Mc missions, but who is to say that that is that expensive in the grand scheme?.
If we look purely at stock designs, it seems that 50 Mc is pretty expensive, but if we look at player made designs, expensive could be only defined as above 5 Mc, for example. On the other end of the spectrum there's the people who make Yc ships.