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Post by gfarrell80 on Dec 29, 2017 19:24:52 GMT
Is it possible to create a missile where the 1st stage is in-line with the main axis of the missile, and drops off after burning?
The staged nuclear striker has side-mounted tanks.
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Post by treptoplax on Dec 29, 2017 21:20:28 GMT
Is it possible to create a missile where the 1st stage is in-line with the main axis of the missile, and drops off after burning? The staged nuclear striker has side-mounted tanks. You could maybe build a missile with a single-shot missile blast launcher to produce a fair simulation of this, though it will probably be less efficient than the droptank style.
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Post by gfarrell80 on Dec 30, 2017 16:41:37 GMT
Yep, that is what I was looking at, but you have to carry around the walls of the blast launcher. Could be do-able if you were allowed to do a blast launcher with no walls and explosive bolts or something.
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Post by Rocket Witch on Dec 31, 2017 7:10:14 GMT
You could get the mod for graphene and use that for the walls to make them practically nonexistent... I assume, at least; I haven't tried it.
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Post by David367th on Dec 31, 2017 17:00:58 GMT
I've done it before with single and multi warhead missile busses, it works pretty well with MPDs and HD NTRs
About 10 kms with NTR and 2 or so with Ethylene Oxide Flak missiles
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Post by gfarrell80 on Jan 1, 2018 0:33:51 GMT
Oh baby, I got it working. The missile atop its drone firing stage: imgur.com/LGafxQ6Payload inside that stupid looking blast launcher: imgur.com/z3F5GRzJust a 10 kg tungsten slug as a warhead. imgur.com/QQNoPo6About 7 kps inbound result 'enemies are no longer a threat'. imgur.com/4Woeu6wThe walls of the single-shot blast launcher I ended up using UHMWPE fiber and just 1 gram of Nitro Glycerin. Results in not too much extra tonnage, but it would look alot sexier with my kinetic kill missile on top of it instead of a silly looking big box.
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Post by gfarrell80 on Jan 1, 2018 15:01:51 GMT
eh, for some reason though, about two seconds after launching, something goes haywire and the missiles blow up nearby my ship. You can get around this by just quickly hitting the 'back' button to return to the orbital view, but still, not the best.
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Post by RiftandRend on Jan 4, 2018 3:20:04 GMT
Oh baby, I got it working. The missile atop its drone firing stage: imgur.com/LGafxQ6Payload inside that stupid looking blast launcher: imgur.com/z3F5GRzJust a 10 kg tungsten slug as a warhead. imgur.com/QQNoPo6About 7 kps inbound result 'enemies are no longer a threat'. imgur.com/4Woeu6wThe walls of the single-shot blast launcher I ended up using UHMWPE fiber and just 1 gram of Nitro Glycerin. Results in not too much extra tonnage, but it would look alot sexier with my kinetic kill missile on top of it instead of a silly looking big box. If you make an album with those images it will be easier to see.
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