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Post by dichebach on Oct 27, 2017 14:14:54 GMT
Great game! How are 150 million people surviving on Luna? Or any of the relatively low-gravity bodies with virtually no atmosphere and (in some cases) minimal solar radiation? Is that part of the game world not really intended as part of the scope of the "Most realistic ever" claim? just arm-waving as a mechanic to have an excuse to have strictly off-Earth space combat? Or have you guys figured out the secrets to healthy human life in low-gravity, high-radiation, low-oxygen, else otherwise lethal environments!? I would love if the trajectories UI and in particular major plane change widgets would get some love. Same problem as in KSP: precise control over your orbits is the most important thing in the game but the UI we are given for controlling those orbits is about as precise as an oven mitt being used to thread a needle in the dark. The little "perform flyby" "perform rendezvous" and "circularize orbit" widgets are great. Why not a "coplanarize orbits by most efficient prolonged burn at node?"
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Post by Enderminion on Oct 27, 2017 14:43:39 GMT
underground flywheels can get earth normal gravity and shielding from solar radiation. there are were food farms on Ganymede (I Don't know why), the UI is decent enough, the burns are not one and done, you can fiddle with them to get intercepts down to single centimeters closest approach. the Auto intercepts are terrible in terms of Dv useage and you spend far too long on the approach with Very Low relative velocity for intercepts, and Fly-byes are inefficient at best.
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Post by dichebach on Oct 27, 2017 15:35:29 GMT
Okay, good to know on those auto-intercepts being inefficient. Took me several tries with the Predatory Opportunism to figure out the best method to attack. Finally just did it the Scott Manley way: The trick was just to burn at periapsis to extend my highly inclined orbit (cheap). Then use the "match orbit" widget (which more or less seems to be the "perform plane change most efficiently" thing that I wanted). This got me into the same orbit as the Corvette, albeit as far away in that orbit as was possible. I burned retro a tad bit to speed up. Then a bit more, Then a bit more . . . let the days pass as I slowly caught up to him and burning a tad bit retro now and then to insure I was still gaining on him, with my orbit never exceeding maybe 500km shorter radius than his. So I basically slowly caught up with him for just about as cheap on fuel as I could. Then I launched my drones in 3 squads of five and one squad of 10; each of these squadrons had fairly quick and cheap "rendezvous" or "fly-by" manveuver options which I setup. Interestingly non-intuitive as is so often the case with orbital mechanics, the squad of 10 which I launched last had the earliest rendezvous window for reasons I cannot fully comprehend. The "scatter" command didn't seem to help that much and mainly wasted fuel, and the first 10 were fairly ineffectual and wound up depleted of fuel and heading off toward Andromeda galaxy, just so much space junk. I believe they did destroy some armor but none of the weapons. The next squad of five, I used the "orient for broadside" command only and they did some serious damage. Took out all but 1 of the corvettes long range guns and quite a bit more armor damage. Interestingly, it appeared that he did not score any hits on them with either his long or mid-range guns: small targets hard to hit I guess. They two blew their wad and flew past (pretty cool graphics in the battle sequence seeing that ring of drone triangles with strings of glowing tracers arcing toward the target!). The next five tore him in half . . . shame would've been nice to board it and fly it home to be repaired. Does the game include boarding actions? Piracy? Stealth? False Flag? Docking? The possibilities seem absolutely limitless, but I have to admit the whole "Earth is now Venus and hundreds of millions of people are living on barren, irradiated rocks because those are 'better'" part is a tad bit pressurizing on my suspension of disbelief bubble If it is just arm-waving that is fine and I am not one to pick at other people's product positioning. Arm-waving to produce a very specific context on which the whole premise of one's project depends is perfectly legit. But I'm still curious if more than just "well, they have spinning underground cities or somesuch . . ." thought was put into the human population model? As a biological anthropologist I tend to come at it a bit different than your average mechanical or electrical engineer
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Post by Enderminion on Oct 27, 2017 15:45:31 GMT
there is no boarding, in the meta on the forums getting close enough to use kinetic weapons is a feat itself, never mind docking. the scatter command is pointless, orientate broadside and/or nose forwards are what you should be using, use broadsides with nose mounted weapons.
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Post by The Astronomer on Oct 27, 2017 15:56:31 GMT
From what we've seen in the documents, it seems that with the possible exception of Nippon Prime, the setting's genetic modification technology is not very advanced. At least not enough to make biological immortality possible in sapient lifeforms.
It is possible, however, that some people decided to genemod themselves to be more resistant to radiation, microgravity and other environments found in their habitats.
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Post by RiftandRend on Oct 27, 2017 19:08:05 GMT
If you were using the stock "stinger" drones, anything other than "orient broadside" will make them useless. They have fixed nose mounted cannons, and only the broadside command can reliably point them at their target.
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Post by Rocket Witch on Oct 28, 2017 3:46:34 GMT
About oxygen — there are actually very few locations deprived of it. Solid bodies tend to be made of >40% oxygen, owing to oxide minerals, and as you travel farther out ice becomes abundant. Extracting this is energy-intensive, but certainly doable and probably something one would be doing anyway to get good construction materials. The real trouble is phosphorus, far as I'm aware. Some places may also rely on imports of nitrogen and hydrogen, particularly asteroids.
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Post by dichebach on Oct 28, 2017 13:36:48 GMT
Very interesting Rocket Witch; yes that matches up with what I have heard.
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