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Post by srbrant on Oct 21, 2017 4:52:48 GMT
Come one, come all! Our good friend Cosmogator agrees with my suggestion for more world-building in the CoaDE universe, seeing how there is so much creative potential! And to inspire all of you potential lore-writers, here are some questions to help you get started: - What is living in a post-Cataclysm Sol System like?
- How many other factions are vying for control, who are they and what do they want?
- What sort of entertainment and culture has arisen since the Cataclysm?
- Have much of the flora and fauna from Earth made it onto the colonies? (Most of them if you ask me)
- Are there factions that want to re-terraform Earth?
- Are there factions that want to escape the Sol System entirely?
- Are there factions that demand to know about the Free Republic's dirty secrets?
- What is everyday life on the colonies like?
- What is war like on the planets themselves?
- What are the cryptocurrencies that the Liberty Exchange uses?
- How has mankind adapted to living on other planets?
- What is it like living on an asteroid?
- What are the orbital colonies like?
- What does Earth's surface look like now?
Let's get to writing, folks! Fill up the Infolinks!
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Post by bigbombr on Oct 21, 2017 5:56:50 GMT
An explanation of why there is no population on the surface of Mercury in game might be nice, or why it's orbital population is smaller than that of Mars and Venus would be good. I'd expect Mercury to be a manufacturing powerhouse because of it's access to plenty of solar power and metals.
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Post by David367th on Oct 21, 2017 6:02:04 GMT
- Everyone practically lives on a lot of moons, mars, or some space station. So think ISS but probably more like those Chinese micro-apartments.
- I would imagine a lot of governments would govern a single body and things in their hill sphere. Bet Pluto got some sort of utopia going on or something neato.
- Micro-g sports. I bet golf is popular on mars too.
- Considering the doomsday vault, most. Probably no poison ivy tho.
- I wouldn't imagine any of them have the resources. But the RFP since they own the hill sphere.
- USTA was already leaving iirc, claiming a lot of bodies in the far reaches of the oort cloud.
- USTA and Nippon Prime considering they're at, you know, war.
- See bullet one. Lots of rationing for most people, 1% live in Luxury Space Resorts, glances at apophys .
- Nuclear craters on places that have atmospheres, lasers that don't.
- Probably something efficient we haven't considered yet. Dunno, maybe they're still rocking doge-coin.
- Lots of weak bones and muscles. Life expectancy might have decreased and child mortality raised maybe? There really isn't any way to really predict this sort of thing.
- See living in the ISS but some gravity.
- See orbital colonies and post-cataclysm living.
- Mix between Martian or Venusian
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Post by The Astronomer on Oct 21, 2017 6:11:28 GMT
I bet there are some people who survives on Earth in some kind of underground or flying habs. Not sure about heat management for the former one, but they might be able to build a radiator sticking out of the cloud.
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Post by David367th on Oct 21, 2017 6:15:44 GMT
An explanation of why there is no population on the surface of Mercury in game might be nice, or why it's orbital population is smaller than that of Mars and Venus would be good. I'd expect Mercury to be a manufacturing powerhouse because of it's access to plenty of solar power and metals. Sounds rather unpleasant to be honest.
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Post by bigbombr on Oct 21, 2017 6:30:00 GMT
An explanation of why there is no population on the surface of Mercury in game might be nice, or why it's orbital population is smaller than that of Mars and Venus would be good. I'd expect Mercury to be a manufacturing powerhouse because of it's access to plenty of solar power and metals. Sounds rather unpleasant to be honest. You say unpleasant, I say a renewable source of material that can be easily harnessed by magnetic fields that are easily powered by all that sweet solar juice. And Titan has a massive surface population in game despite having a surface temperature of a little over 100 K. If you don't live on pre-cataclysm Earth, living underground seems a given.
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Post by The Astronomer on Oct 21, 2017 6:53:46 GMT
Sounds rather unpleasant to be honest. You say unpleasant, I say a renewable source of material that can be easily harnessed by magnetic fields that are easily powered by all that sweet solar juice. And Titan has a massive surface population in game despite having a surface temperature of a little over 100 K. If you don't live on pre-cataclysm Earth, living underground seems a given. Try global warming on Titan lol
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Post by bigbombr on Oct 21, 2017 8:31:26 GMT
You say unpleasant, I say a renewable source of material that can be easily harnessed by magnetic fields that are easily powered by all that sweet solar juice. And Titan has a massive surface population in game despite having a surface temperature of a little over 100 K. If you don't live on pre-cataclysm Earth, living underground seems a given. Try global warming on Titan lol And have all the ice melt, and all the hydrocarbon lakes evaporate? Those and the cold itself are actually Titan's strengths, alongside a lowish gravity and thick atmosphere. Isaac Arthur made an interesting video on it.
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Post by argonbalt on Oct 21, 2017 15:59:33 GMT
Come one, come all! Our good friend Cosmogator agrees with my suggestion for more world-building in the CoaDE universe, seeing how there is so much creative potential! And to inspire all of you potential lore-writers, here are some questions to help you get started: Let's get to writing, folks! Fill up the Infolinks!
Before school killed the time i needed to work on my mod, i had extrapolated on more of the background of the USTA, In essence i wanted to show the war from the other side, not really to say "Hey We were fighting the good guys the whole time!" more so along the lines of adding some depth and ambiguity. I wanted to re-frame the USTA as an America like superpower, specifically in the sense that it maintained a higher standard of living amongst its middle and upper classes. That by keeping things good In the outer system it used its populaces buying abilities to maintain hegemonic dominance. By leveraging a strong currency system and nicer living spaces it could force smaller secondary colonies into export based economies in order to sell resources and services to them over local demands(similar to Africa and South America in the modern day). I also wanted to write up on how unfettered capitalism, while hugely destructive and inefficient in the irreplaceable biosphere of earth, is ostensibly morality and ethically free in space to grow and peruse whatever pattern of development it desired, barring only the preservation of "pristine" environments or the degradation of specific manufacturing environments on certain worlds like Titan. To that end i wanted to portray the USTA's defeat as one that primarily came about from them not taking the initial RFP threat seriously and assuming that peaceful economic solutions would be the forthcoming solution. That due to their absolute position of dominance and prolonged decades of peace their society had slowly drifted away from ever even considering the deployment of their collective military might, similarly many decades of moon and asteroid based insurrection suppression had slowly but surely altered the inherent make up and military approaches of the USTA military. Likewise the opposition to the need for a military solution and the general success of a outer solar pax economica had additionally eroded the response and deployment time for such a war scenario. Also probably corruption and bureaucracy as well.
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Post by The Astronomer on Oct 21, 2017 16:19:57 GMT
Come one, come all! Our good friend Cosmogator agrees with my suggestion for more world-building in the CoaDE universe, seeing how there is so much creative potential! And to inspire all of you potential lore-writers, here are some questions to help you get started: Let's get to writing, folks! Fill up the Infolinks!
Before school killed the time i needed to work on my mod, i had extrapolated on more of the background of the USTA, In essence i wanted to show the war from the other side, not really to say "Hey We were fighting the good guys the whole time!" more so along the lines of adding some depth and ambiguity. I wanted to re-frame the USTA as an America like superpower, specifically in the sense that it maintained a higher standard of living amongst its middle and upper classes. That by keeping things good In the outer system it used its populaces buying abilities to maintain hegemonic dominance. By leveraging a strong currency system and nicer living spaces it could force smaller secondary colonies into export based economies in order to sell resources and services to them over local demands(similar to Africa and South America in the modern day). I also wanted to write up on how unfettered capitalism, while hugely destructive and inefficient in the irreplaceable biosphere of earth, is ostensibly morality and ethically free in space to grow and peruse whatever pattern of development it desired, barring only the preservation of "pristine" environments or the degradation of specific manufacturing environments on certain worlds like Titan. To that end i wanted to portray the USTA's defeat as one that primarily came about from them not taking the initial RFP threat seriously and assuming that peaceful economic solutions would be the forthcoming solution. That due to their absolute position of dominance and prolonged decades of peace their society had slowly drifted away from ever even considering the deployment of their collective military might, similarly many decades of moon and asteroid based insurrection suppression had slowly but surely altered the inherent make up and military approaches of the USTA military. Likewise the opposition to the need for a military solution and the general success of a outer solar pax economica had additionally eroded the response and deployment time for such a war scenario. Also probably corruption and bureaucracy as well. One of the reason why RFP need to fight against USTA is because the USTA stopped selling volatiles to RFP. You call that peaceful?
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Post by argonbalt on Oct 21, 2017 16:54:25 GMT
One of the reason why RFP need to fight against USTA is because the USTA stopped selling volatiles to RFP. You call that peaceful? >Do you really believe everything the RFP says? Seriously though the RFP unilateral state control on media means that that might never have even happened, as i recall from a separate data-link(or it might be the same) the RFP was also concerned because the USTA was limiting their fissile supplies, which is outright insane because the majority of fissile elements in the outer system were trapped in the gas giants cores with their formation, what is there is likely lightly deposited on the moons or you can try your luck in the equally sparse asteroid belt. So the best fissile supplies would be on the inner rockier planets.
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Post by The Astronomer on Oct 21, 2017 16:58:06 GMT
One of the reason why RFP need to fight against USTA is because the USTA stopped selling volatiles to RFP. You call that peaceful? One nation is not obligated to give resources of any type to another faring nation unless bound by an explicit contract or trade agreement of some type made in advance, I imagine the same would be true in space. Also, I imagine it would be less costly for the RFP to start up volatile mining operations on their own instead of instigating a massive space war. I've re-read the 'The Diplomacy'. It seems that I misunderstood. They stopped exporting fissiles to RFP. But RFP should be able to mine some. In fact, with RFP being inner Solsys-based and USTA being outer Solsys-based, the RFP should be the one exporting fissiles to the USTA? Also, where the hell is the solar power generation in spacecrafts? One of the reason why RFP need to fight against USTA is because the USTA stopped selling volatiles to RFP. You call that peaceful? >Do you really believe everything the RFP says? Seriously though the RFP unilateral state control on media means that that might never have even happened, as i recall from a separate data-link(or it might be the same) the RFP was also concerned because the USTA was limiting their fissile supplies, which is outright insane because the majority of fissile elements in the outer system were trapped in the gas giants cores with their formation, what is there is likely lightly deposited on the moons or you can try your luck in the equally sparse asteroid belt. So the best fissile supplies would be on the inner rockier planets. So, that makes for a new article on the actual reason on why the RFP would go to war against USTA.
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Post by argonbalt on Oct 21, 2017 17:39:35 GMT
Yeah arguably its something to do with how the USTA might be on the verge of launching extrasolar colonies, that and financial pressure building up internally in the RFP, after all the best thing to maintain order and allies with is a strong enemy, just look at the US after the USSR collapsed
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Post by apophys on Oct 21, 2017 23:05:31 GMT
- What is living in a post-Cataclysm Sol System like?
- How many other factions are vying for control, who are they and what do they want?
- What sort of entertainment and culture has arisen since the Cataclysm?
- Have much of the flora and fauna from Earth made it onto the colonies? (Most of them if you ask me)
- Are there factions that want to re-terraform Earth?
- Are there factions that want to escape the Sol System entirely?
- Are there factions that demand to know about the Free Republic's dirty secrets?
- What is everyday life on the colonies like?
- What is war like on the planets themselves?
- What are the cryptocurrencies that the Liberty Exchange uses?
- How has mankind adapted to living on other planets?
- What is it like living on an asteroid?
- What are the orbital colonies like?
- What does Earth's surface look like now?
1. & 14. The only appropriate cataclysm I see capable of exterminating humanity from Earth in the near future would be impact with a rogue dwarf planet from deep space. In which case the oceans have boiled off, the surface is molten, and there is plenty of debris in orbit. Earth's orbit and axial tilt are somewhat disrupted. Luna's orbit is disrupted, and Luna is regularly pelted by debris for centuries. There was enough prior warning to get some people off Earth into space, ensuring humanity's survival. 3. I expect a direct extension of current internet culture to dominate, and bleed into everyday interactions. Anime, memes, etc. Virtual reality should be common by this point. Light lag causes MMOs to have poor ping times across the system, so the most popular games system-wide are not multiplayer in real time. 4. Everything that has had its DNA sequenced can be reconstituted. But other than a few nature preserves in orbit somewhere, and science labs, the only organisms most people often see are those deemed useful (like algae, potatoes, and tilapia) or ornamental. 5. Yes. You need to clear orbital debris, then cool the planet (a sunshade at Earth-Sol L1 will do). Debris is being collected for raw material, so part one is mostly a matter of time. Part two is fairly easy, but the wait to cool off will take a while. 6. Yes, though this more or less requires constructing a fairly large generation ship, which is expensive. It will eventually happen, at least a few times. 8. & 11-13. Automation makes nearly all unskilled labor obsolete; work is either intellectual (science/engineering/art), supervising/directing automation (often by remote control), or bureaucratic. Rotating habitat modules exist on all surface colonies and in orbit, making Earthlike gravity common (albeit sometimes with motion sickness from small-radius rotation). Education is mostly open-source with standardized examinations for certificates, or on-the-job training. Some colonies are advanced enough to have very high welfare. Birth control prevents overcrowding, though personal space is still often a little bit cramped. Birth control and decent healthcare means lots of old people; not many young people. Bigger colonies have public parks; smaller ones use their food-growing areas as public space.
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Post by The Astronomer on Oct 22, 2017 3:54:53 GMT
- What is living in a post-Cataclysm Sol System like?
- How many other factions are vying for control, who are they and what do they want?
- What sort of entertainment and culture has arisen since the Cataclysm?
- Have much of the flora and fauna from Earth made it onto the colonies? (Most of them if you ask me)
- Are there factions that want to re-terraform Earth?
- Are there factions that want to escape the Sol System entirely?
- Are there factions that demand to know about the Free Republic's dirty secrets?
- What is everyday life on the colonies like?
- What is war like on the planets themselves?
- What are the cryptocurrencies that the Liberty Exchange uses?
- How has mankind adapted to living on other planets?
- What is it like living on an asteroid?
- What are the orbital colonies like?
- What does Earth's surface look like now?
1. & 14. The only appropriate cataclysm I see capable of exterminating humanity from Earth in the near future would be impact with a rogue dwarf planet from deep space. In which case the oceans have boiled off, the surface is molten, and there is plenty of debris in orbit. Earth's orbit and axial tilt are somewhat disrupted. Luna's orbit is disrupted, and Luna is regularly pelted by debris for centuries. There was enough prior warning to get some people off Earth into space, ensuring humanity's survival. 3. I expect a direct extension of current internet culture to dominate, and bleed into everyday interactions. Anime, memes, etc. Virtual reality should be common by this point. Light lag causes MMOs to have poor ping times across the system, so the most popular games system-wide are not multiplayer in real time. 4. Everything that has had its DNA sequenced can be reconstituted. But other than a few nature preserves in orbit somewhere, and science labs, the only organisms most people often see are those deemed useful (like algae, potatoes, and tilapia) or ornamental. 5. Yes. You need to clear orbital debris, then cool the planet (a sunshade at Earth-Sol L1 will do). Debris is being collected for raw material, so part one is mostly a matter of time. Part two is fairly easy, but the wait to cool off will take a while. 6. Yes, though this more or less requires constructing a fairly large generation ship, which is expensive. It will eventually happen, at least a few times. 8. & 11-13. Automation makes nearly all unskilled labor obsolete; work is either intellectual (science/engineering/art), supervising/directing automation (often by remote control), or bureaucratic. Rotating habitat modules exist on all surface colonies and in orbit, making Earthlike gravity common (albeit sometimes with motion sickness from small-radius rotation). Education is mostly open-source with standardized examinations for certificates, or on-the-job training. Some colonies are advanced enough to have very high welfare. Birth control prevents overcrowding, though personal space is still often a little bit cramped. Birth control and decent healthcare means lots of old people; not many young people. Bigger colonies have public parks; smaller ones use their food-growing areas as public space. A collision with a rogue dwarf planet would change Earth's orbital characteristics (knocking it off its original orbit) and physical characteristics (more mass or less mass, changed rotational speed and axis, significant amount of the atmosphere would escape due to extreme heat, and it would be so obvious that Earth would turn into a molten ball of lava where cloud and haze layers cannot form and not a Venus-like planet) drastically, and everybody would be talking about it, this is not the case in CDE. Even if the Venus-like clouds do form, I'd expect the impact point to be a huge hot spot with different (or no) clouds from other part of the planet.
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