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Post by 314159 on Sept 30, 2016 20:30:28 GMT
This is supposed to be a repository for everyone to share their latest non-achievements and humorous failures.
For me, this just occurred while I was testing the resilience of my new drones. Weapons disabled, they were pitted against four solar lances.
Their weapons were destroyed after ten seconds. I put them on homing, because why not.
All five managed to make it to point blank range, where they missed the lances at about 700m/s. So they decided to deccelerate and start a new approach.
And missed again, so they decided to repeat that, deccelerating again from 700m/s to 0, then again to 700m/s. While they were doing the latest burn, two of the enemy solar lances seem to have collided, and were in a fast spin which had apparently killed the crew.
The drones, arriving again at 700m/s, missed again. At that time I decided to abort the scenario, the resilience of the drones having been proven sufficiently.
In summary, setting out to test the resilience of my new drones they managed to screw up colliding with the enemy - who was not dodging, by the way - thrice, and managed to kill two of them without any weaponry by causing them to collide with each other.
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Post by BLDoom on Sept 30, 2016 23:14:27 GMT
Those must have been pretty high delta-V drones, haha!
I beat the mission Force Projection by...not matching orbits. Instead I would launch drones and have them intercept the enemy. Every orbit, since my fleet was traveling in the opposite direction.
After depleting my drones, I sent my capital ships on intercept...to do a fly by with guns as the laser frigate was more or less disabled. Well...I lined the intercept up a little to well. My support carrier collided with the enemy at nearly 4 km/s. Both husks of the ships, now in multiple pieces, rapidly flew off at insane speeds. I don't think the game knew what to do in that situation...
Anyways! Got bronze!
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Post by argonbalt on Sept 30, 2016 23:37:28 GMT
I was demonstrating coil guns to a friend of mine. It was on a preset with a Hive ship and some patrol craft. Suddenly one of the Coil shots got lucky and i managed to hit a nuclear cannon on the Hive ship. Next thing i know the disabled hive ship careens into one of the disabled patrol craft and both of them are annihilated.
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Post by The Astronomer on Oct 1, 2016 9:25:32 GMT
I like building absurd spacecrafts and stuffs, then I decided to test my crafts: RAILGUN + LASER VS RAILGUN DRONE SHIP The battle took place in Sylvia, because, its two moons, of course! Set the enemy to aggressive, hand them a railgun drone ship, equipped myself with railgun+laser battleship, then go. The enemy sent its swarm of drones to my ship, which I do no attempt to evade.
The next thing is the drones fire its deadly red projectiles at my ship, which is firing its railguns and lasers (I enabled Ignore Range). As a cheap, efficient attacker ship which is not designed to take damage, its fuel tanks vanishes quickly, and soon the craft got disabled. (Note that this ship is very efficient against other type of crafts, winning Vesta Overkill without even changing orbit thanks to enemy's aggressive behavior, BUT NOT AGAINST RAILGUN DRONES.)
Result: Railgun Drones are deadly, even for laser-equipped spaceships. Probably see use in real battle where laser disable the possibility of normal drones.
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Kahl'Zun
New Member
King of all cardboard
Posts: 19
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Post by Kahl'Zun on Oct 10, 2016 8:49:45 GMT
I was playing Dusk Over Triton, and had opted for a well-armed-but-lower-dV option for my ships. I was coming in with an energetic intercept, hoping i could somehow finagle a second intercept with the other fleet. Days pass as i come screaming in like a bat out of hell, and when i am about 6 hours from my intercept, a message pops up "Fleet has crashed".
Somehow, be it stationkeeping fail, random chance or dumb luck, the enemy fleet had crashed themselves into Triton. Better yet, it wasn't the fleet i was intercepting!
Intercepted, killed the enemy, got Gold for the mission.
Feels good.
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Post by n2maniac on Oct 17, 2016 2:03:06 GMT
Made a "pocket nuke" of 1GT in size, equipped 1 onto a ship, launched it at my target. Hit the target. Unfortunately, the detonator was not involved, so it took out only one fuel tank.
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Post by jonen on Oct 25, 2016 17:26:28 GMT
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Post by illectro on Oct 25, 2016 18:45:26 GMT
Main Belt Extraction - That's the one where you have to capture the ship. If you don't time the encounter right the enemy vessel will be on the far side of the asteroid so when it approaches you it kamikaze's straight into the asteroid and fails the mission.
Similarly, if you put hostile missiles or drones on an intercept which will collide with a body, you can intercept them with a missile, and then sit in the battle screen long enough to watch them fly straight on into the planet.
Also - I beat 'on the surface of giants' using a missile drivepast at >25km/sec. But immediately failed seconds later when my fleet hit Neptune and I haven't been able to repeat this. I will point out that at no point in the briefing does it imply that my ships are not expendable.... however equally, I should have just split off one of my ships prior to the encounter and won. /video/1
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Post by boomertiro on Nov 1, 2016 3:38:10 GMT
Way to go, Scoot Movely.
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Post by cuddlefish on Nov 1, 2016 4:43:32 GMT
(...) I will point out that at no point in the briefing does it imply that my ships are not expendable (...) To be fair, the conceit of this mission is that it's a privateer operation by a third party, motivated by profit and old tensions with the target. While the notion of a crew doing a suicide attack on military infrastructure isn't implausible, the idea of mercenaries doing that seems a bit silly.
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Post by illectro on Nov 1, 2016 16:46:10 GMT
Interestingly enough, after I completed the mission via more sedate means I still got credit for my record times and dV usage.
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Post by jonen on Nov 1, 2016 16:58:46 GMT
Interestingly enough, after I completed the mission via more sedate means I still got credit for my record times and dV usage. Records are from your best runs for that particular record. As minimum time and minimum deltaV are oft incompatible, the easiest way to get gold is to run a mission at least twice with different approaches. A good compromise run will probably not affect your records if you've already done optimized runs for each, no matter how impressive. EDIT: As for missions getting victory and failure at the same time - the picture I linked earlier about Main Belt Extraction was, IIRC, from a run in which I ended up failing (despite the "Victory" on the screen, since after disabling the target - Victory condition -, my fire ended up destroying one of the crew compartments - Failure Condition). In other news, I've got my mission time for Vesta down to 9 minutes 48 seconds - the enemy doesn't have time to inflict damage, but I end up in a solar orbit with no deltaV.
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Post by lofwyrger on Nov 2, 2016 19:42:22 GMT
Was just trying with some delayed fuse flares, and suddenly i had the "eternal flare".... burns around 6659056 years and nearly 117 days.
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Post by jonen on Nov 2, 2016 20:06:06 GMT
Was just trying with some delayed fuse flares, and suddenly i had the "eternal flare".... burns around 6659056 years and nearly 117 days. 18nW... How would you even tell it's burning?
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Post by Rocket Witch on Nov 3, 2016 1:11:15 GMT
I made a 'military trawler' inspired by the stock belt trawler (and the actual armed trawlers used by the Royal Navy during the World War era) armed with a single laser to serve as a barebones fleet point-defence asset I could use to fill out the mass/cost limits on missions. I put an entire fleet made of them into Vesta Overkill to spam it up with green lasers and beat the level with the silliest and cheesiest strategy possible, just for funsies.
Some ended up colliding with each other while trying to turn in combat after passing the enemy, somehow entering into incredibly fast spins. And then when their final test came they all got vapourised by a few devastators, leaving only the Li-6 radiation shields floating around. The ships have since been improved with a coating of amorphous carbon and an extra reactor for more plasma thrusters, but the fate of the short-lived test batch was pretty amusing.
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