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Post by aetreus on Jun 22, 2017 16:14:41 GMT
Nitroglycerin+RCC gets me down to 706g for a 89.8t nuke when using fractional hollow cores and D-T boosting. Pretty certain the best reflector composition is still Maraging Steel if you can D-T boost, it has the best allowable fuel density while being low-weight.
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Post by concretedonkey on Jun 22, 2017 16:23:02 GMT
Huh, odd. Just checked to see if I entered any values more precisely than the GUI will display, but apparently not. Here's the import code. NuclearPayloadModule 4kt U-233 DT BFN UsesCustomName true CoreComposition U-233 ReflectorComposition Tungsten Carbide SlowExplosive CombustionReaction Nitroglycerin DelayComposition Lithium DelayCompositionMassFraction 0.615 FastExplosive Octogen CoreMass_kg 0.421 Enrichment_Percent 0.97 HollowCoreRadius_m 0.0333 InnerExplosiveWidth_m 0.0482 FusionBoost Deuterium Tritium FusionFuelDensity_kg__m3 346 Detonator HardRange_km 0 ActivationRange_km 1.15 MinimumRange_km 5 OverrideTimer_s 0 DelayedTrigger false TargetsShips true TargetsShots true
I am not sure what I did wrong previously, but after importing this design works. I was also able to get a sub-kilo nuke (if just barely) with 95t yield. No worries, nuclear hand grenades are still with us, even if they gained weight. *autistic screeching*You can get it even lighter, but I'm not sure the yield of a few tons is worth it. I've got a slight improvement with 843g and 30c but it sure seems way harder now...
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Post by David367th on Jun 22, 2017 16:29:51 GMT
- Boron filaments are super cheap, with 4GPa strength? Even in death, His radiance touches us all. David367th Can we has laser test? I've heard rumors it's horrible but I'll double check.
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Post by aetreus on Jun 22, 2017 16:33:52 GMT
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Post by concretedonkey on Jun 22, 2017 16:36:50 GMT
octogen sure makes everything way easier , but the price....
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Post by aetreus on Jun 22, 2017 16:45:25 GMT
octogen sure makes everything way easier , but the price.... Penny-wise, pound-foolish. Weight and diameter are the important parameters for a micro-nuke, because they dictate how big the launcher or missile will need to be to fire it. And that system is where most of the cost of the weapon is going to live.
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Post by concretedonkey on Jun 22, 2017 16:53:59 GMT
octogen sure makes everything way easier , but the price.... Penny-wise, pound-foolish. Weight and diameter are the important parameters for a micro-nuke, because they dictate how big the launcher or missile will need to be to fire it. And that system is where most of the cost of the weapon is going to live. I've retired the 95ton class frankly, exactly for that reason... this is just an exercise for the moment, with scaling up usually the explosive price is going hit you really hard... but frankly I'm not sure how true that is right now so I'm going back to making bombs cheers!
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Post by teeth on Jun 22, 2017 20:36:52 GMT
Talk about over-delivering. Really, some companies make people pay for a lot less than your patches contain. Not to mention that your development integrity is godly. There are games where every patch breaks more than it adds; there are games where adding anything takes exorbitant amount of effort. CoaDE? Stable regular patches with tons of features and only a few small issues that get fixed quickly. He also does all of this despite CoaDE not making enough money to support him by itself.
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Post by ulzgoroth on Jun 22, 2017 21:14:51 GMT
I'm finding Nitroglycerin+Calcium (90.2%) to be the best inner explosive I can come up with, and it seems to make the warheads work easily enough whether paired with octogen or nitrocelulose.
I'm not that much of a micronuke builder though, 11 kg is small enough for me...
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Post by David367th on Jun 22, 2017 21:31:26 GMT
Speaking of bombs Attachments:
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Post by cuddlefish on Jun 22, 2017 21:34:23 GMT
All these nitroglycerin setups are terrifying. When I think "things to put in nukes I'm going to be firing out of blast tubes", the last thing I think is "let's use something really twitchy".
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Post by David367th on Jun 22, 2017 21:35:33 GMT
All these nitroglycerin setups are terrifying. When I think "things to put in nukes I'm going to be firing out of blast tubes", the last thing I think is "let's use something really twitchy". Its also a medicine
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Post by thorneel on Jun 22, 2017 22:25:57 GMT
Steam Workshop integration is going to be very handy. Everyone with well-used mods (like for example apophys beloved reactors), would you be so kind and put it there? edit: better to show by example, I guess - here is my hugely popular(*) minimal KKV missile: steamcommunity.com/sharedfiles/filedetails/?id=952822936(*) in my heart if not in this cruel world
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Post by dragonkid11 on Jun 23, 2017 10:42:40 GMT
Well, it seems like all of my nuke will be twice as heavy even at max optimisation now. This sucks. :C
Same goes for my conventional cannon which is replaced with diamond barrel that doesn't hold up as well as boron.
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Post by RiftandRend on Jun 23, 2017 10:52:52 GMT
Well, it seems like all of my nuke will be twice as heavy even at max optimisation now. This sucks. :C Same goes for my conventional cannon which is replaced with diamond barrel that doesn't hold up as well as boron. Diamond barrel with boron filament reinforcement should be just as good. Unfortunately, it's not.
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