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Post by randommechanicumguy on May 11, 2017 16:12:52 GMT
a thing that a lot of members here have wanted is for multiplayer. obviously that is very hard to mod into the game(networking, having to add in/change huge parts of the gameplay to make it work). so in the meantime we could set up a tournament where one player would run a AI v AI game, using two other peoples fleets and see who would win
does this seem like a good idea? please be honest
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Post by Owlfeathers on May 11, 2017 16:18:23 GMT
My guess is it turns into a battle of laserstars against ships spamming hundreds of thousands of micro-missiles.
Winner: Lag.
Loser: Whoever's computer was running it.
Might be worth trying though.
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Post by randommechanicumguy on May 11, 2017 16:23:47 GMT
Ha ha! maybe if we had harsh cost limits then that might not happen, but otherwise i kinda understand
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Post by Owlfeathers on May 11, 2017 16:27:28 GMT
Yeah, highly limited mass/cost budgets might help.
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Post by randommechanicumguy on May 11, 2017 16:43:47 GMT
and perhaps we could play for multiple rounds to iron out the "random" elements of the game, that'll make it better
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Post by bigbombr on May 11, 2017 16:47:58 GMT
A weight limit of a 750 t or so?
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Post by ash19256 on May 11, 2017 17:06:39 GMT
A weight limit of a 750 t or so? I'd say that you should probably just make it a limit on the number of allowed missiles per ship, and then just use fleet cost limits to counter ship spam. Because otherwise people running stock-alike gunboats just automatically lose against people who have disregarded the concepts of armor and fighting with kinetic weaponry in favor of lasers, missiles, and drones.
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Post by tukuro on May 11, 2017 17:09:27 GMT
A weight limit of a 750 t or so? Sounds good. What about a cost limit of 3 Mc?
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Post by randommechanicumguy on May 11, 2017 17:21:12 GMT
looks like were already working it all out, great
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Post by ash19256 on May 11, 2017 17:23:39 GMT
A weight limit of a 750 t or so? Sounds good. What about a cost limit of 3 Mc? ... That seems rather ridiculously small. At that point you literally have small armed trawlers with tiny armaments, minimalist armoring, and all-but non existent fuel loads. By contrast, give me 10 kt and 150 Mc to work with, and I can modify a forum design into something that will just maul stock designs easily when handed over to the AI, and which could probably give a number of forum designs trouble if put under player control.
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Post by AdmiralObvious on May 11, 2017 17:30:55 GMT
I like the idea.
I'll offer to make my PC bear the load of this event if people wanted.
I can record everything too (I can't do live commentary though without a working mic though).
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Post by bigbombr on May 11, 2017 17:31:05 GMT
... That seems rather ridiculously small. At that point you literally have small armed trawlers with tiny armaments, minimalist armoring, and all-but non existent fuel loads. By contrast, give me 10 kt and 150 Mc to work with, and I can modify a forum design into something that will just maul stock designs easily when handed over to the AI, and which could probably give a number of forum designs trouble if put under player control. I thought the idea was to avoid melting our computers? Either we don't use our min-maxed designs, or we restrict ourselves to very low masses. I'd like this to really test how far we can push things, without melting our computers. Furthermore, 750 t is quite generous. I have (admittedly with modded materials) several sub 200 t ships, with one (impractical) design even going below 100 t. 10 kt is not small.
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Post by randommechanicumguy on May 11, 2017 17:48:53 GMT
I like the idea. I'll offer to make my PC bear the load of this event if people wanted. I can record everything too (I can't do live commentary though without a working mic though). i might be able to do the commentary for you if you want, i can use discord and you could record what happens on the other end
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Post by tukuro on May 11, 2017 18:05:06 GMT
Are there material restrictions (i.e. no graphene?). Sounds good. What about a cost limit of 3 Mc? ... That seems rather ridiculously small. At that point you literally have small armed trawlers with tiny armaments, minimalist armoring, and all-but non existent fuel loads. By contrast, give me 10 kt and 150 Mc to work with, and I can modify a forum design into something that will just maul stock designs easily when handed over to the AI, and which could probably give a number of forum designs trouble if put under player control. 750t and 3 Mc is enough to beat stock ships... This can hold it's own against a gunship, including the missiles. And it isn't even made out of graphene.
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Post by randommechanicumguy on May 11, 2017 18:25:32 GMT
once i actually get around to buying the game i will test this out against stock designs
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