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Post by Enderminion on May 3, 2017 11:58:34 GMT
The logistical base is alot smaller. And the cost of living much higher. Excess capacity is much lower. Yep, Nicoll's Law in action... The proposition that a space-faring nation, that is capable of what they are capable of in this game, cannot somehow afford to scatter a couple of dozen wide-angle IR cameras about the solar system is... absurd. It would be an obvious, inexpensive and vital early-warning capability, if nothing else. Not to mention, have you seen all of the city lights glowing on the major moons? There's an entire civilization up there! Brother, space is not the ocean. And space is not the atmosphere of planet Earth. There is no practical stealth in space. You can make a cold and slow unmanned missile, station, or drone. And even then it's going to be significantly hotter than the 3K background sky, just not quite as ridiculously so. That's it. And even that, frankly, would be most useful for emplacing this sensor constellation that I'm talking about. Or, rephrased: it would be a strategic-scale thing, not a tactical-scale thing. Now, I am going to stop engaging you until you at least acknowledge that you have read my link, so that you can at least try to come up with new arguments instead of having me recapitulate why all of the old ones won't work. Because this is an OLD debate that the dammit-I-want-my-stealth-ship people lost long ago. There's a ridiculous word-count there already, and you can go to rec.arts.sf.science to try to make your case. Good luck, and have a nice day. how'd this get to stelth in space after talking about crew size?
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Post by HeinzPepperoni on May 3, 2017 22:58:48 GMT
I'll steer the discussion back on topic with my last update on the armor scheme. Invulnerable from the front to a 20.1 km/s railgun and the Gunship's 100MW violet laser. Mission accomplished, I'd say. It's basically the fusion of two armor schemes discussed in this forum, by the way. I won't take any credit for it.
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Post by princesskibble on May 4, 2017 6:53:15 GMT
The proposition that a space-faring nation, that is capable of what they are capable of in this game, cannot somehow afford to scatter a couple of dozen wide-angle IR cameras about the solar system is... absurd. It would be an obvious, inexpensive and vital early-warning capability, if nothing else. Targeting enemy telescopes to degrade their early warning capacity would probably be a priority in a space war.
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Post by acrosome on May 4, 2017 6:54:14 GMT
how'd this get to stelth in space after talking about crew size? Quite. I apologize. I'll not even make the obvious response to princesskibble's statement. Read the link. Seriously- this has all been argued before.
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Post by princesskibble on May 4, 2017 6:58:50 GMT
how'd this get to stelth in space after talking about crew size? Quite. I apologize. I'll not even make the obvious response to princesskibble's statement. Read the link. Seriously- this has all been argued before. I'm not saying undetectible spacecraft are possible I'm just saying a fact -.-
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Post by acrosome on May 4, 2017 7:15:51 GMT
Ah. I interpreted that as a poorly-stated argument to the effect of "all of the sensors you posit will get degraded by countermeasures, so stealth might be practical." At the very least you seemed to imply it, otherwise why post that at all? And it has an obvious response and, as I said, this has all been argued before, so I SWEAR that I'm leaving now. But, damn you for sucking me back into the argument so subtly. I bow to your mad internets debate skillz. Brava.
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Post by Dhan on May 4, 2017 19:39:26 GMT
Can we just have a fun challenge thread that isn't full of "muh space stealthz" arguments?
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Post by Enderminion on May 4, 2017 21:46:00 GMT
I have torpedoes, but they're nuclear
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Post by HeinzPepperoni on May 4, 2017 23:53:19 GMT
I have torpedoes, but they're nuclear Change the payload, then.
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Post by Enderminion on May 5, 2017 3:20:49 GMT
I have torpedoes, but they're nuclear Change the payload, then. in 19! kilograms I can't pack that big of a flak bomb
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Post by samchiu2000 on Oct 9, 2017 12:08:56 GMT
Very VERY late to the party, but still wanna present My submission: The "U boat" Basically a cone coated with vantablack and stick some hydrogen NTR and missile launder on it. What make the design... well, look like stealth are these hydrogen NTR with super-low exhaust plume temperature, inspired by matterbeam blog~ Also, my torpedo also used super-low temperature hydrogen NTR for stealth purpose, which i think would really caught the enemy (in real world, i mean ) by surprise due to it's short burn time and the virtually undetectable exhaust plume, although having a relatively low DV. Generator, radiator and remote control designs come from Rocket Witch and morrigi ship design from steam workshop, so sorry Screenshot: Ship? Ship nowhere!
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Post by michalo on Oct 16, 2017 19:47:18 GMT
Very VERY late to the party, but still wanna present [...] I have something like 7K exhaust on my Kelvin XL, however my main problem was crew requirements, which bumped the idle temp on radiators to 40 K, which gives the ship it's name. If we go unmanned, we can run on 1W processor, and using the same radiators go to 5K idle. (If we need more FLOPS for a moment, we can dump heat to tanks, and dissipate it later). (those calculations were done in excel, game didn't allow me to go that low) Also, I am not sure if decreasing the temp really works - have people more problems with detecting lightwaves if they are longer? If there is the ship which has background temperature, but it is still emitting twice as much heat as it should (because it emits it itself and also reflects background radiation), will we be able to detect it or not?
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