gorthaff
New Member
I can't for the life of me come up with anything smart or witty. <-THIS-> is all you get.
Posts: 17
|
Post by gorthaff on Apr 6, 2017 19:45:48 GMT
Hello everyone! Got the game last week. I got 90 hours in it. Suffice to say, I enjoy it greatly. Also, is there no newbs thread?
|
|
|
Post by newageofpower on Apr 6, 2017 20:24:57 GMT
Hello everyone! Got the game last week. I got 90 hours in it. Suffice to say, I enjoy it greatly. Also, is there no newbs thread? Check out the Solar System Table of Organization thread if you're lookng to minmax.
|
|
gorthaff
New Member
I can't for the life of me come up with anything smart or witty. <-THIS-> is all you get.
Posts: 17
|
Post by gorthaff on Apr 6, 2017 20:37:07 GMT
Thanks, but I have already happened upon it. I have been stalking for a bit before. Also, I dont like to minmax very mutch. It takes away some avenues of design, and robs me of the joy of finding that heat exchange pipe that will give me 2% more power.
|
|
|
Post by gedzilla on Apr 6, 2017 20:43:27 GMT
also, if you need good Decane and Methane NTRs, i can give you some
|
|
gorthaff
New Member
I can't for the life of me come up with anything smart or witty. <-THIS-> is all you get.
Posts: 17
|
Post by gorthaff on Apr 6, 2017 21:02:16 GMT
Thanks for the offer. I will make an attempt and fail horribly myself first I think though .
|
|
|
Post by Enderminion on Apr 6, 2017 23:07:52 GMT
use Dioxide nuclear fuel it has a higher melting point.
|
|
|
Post by The Astronomer on Apr 7, 2017 2:05:22 GMT
U-233 Dioxide and U-235 Dioxide have the same melting point, so choose U-233 Dioxide which is the cheaper one.
If you get used to the design modules, NTRs are one of the easiest modules to design.
|
|
|
Post by Enderminion on Apr 7, 2017 2:21:12 GMT
|
|
|
Post by The Astronomer on Apr 7, 2017 2:22:37 GMT
|
|
|
Post by Enderminion on Apr 7, 2017 2:24:14 GMT
but having one or two less kilos of fuel means one or two more kilos of payload/propellant/acceleration
|
|
|
Post by RiftandRend on Apr 7, 2017 3:33:01 GMT
but having one or two less kilos of fuel means one or two more kilos of payload/propellant/acceleration U-235 is about 5.5 times as costly. Reactors are rarely the heaviest component so the reduced cost is definitely worth the tiny loss in mass ratio.
|
|
|
Post by Enderminion on Apr 7, 2017 3:39:46 GMT
I care, you can do what you want, but I believe every gram counts
|
|
|
Post by newageofpower on Apr 7, 2017 7:44:03 GMT
I care, you can do what you want, but I believe every gram counts I suppose we'll have to wait for multiplayer to see which optimization is superior ; )
|
|
gorthaff
New Member
I can't for the life of me come up with anything smart or witty. <-THIS-> is all you get.
Posts: 17
|
Post by gorthaff on Apr 7, 2017 11:54:09 GMT
So far I used 235 for the better power density, but my ship costs tend to be ludicrously high. From what I gathered its actually the hydrogen fueltanks that are the most expensive parts I use. They are mostly stock, and I think UHWMP, which would explain it.
|
|
|
Post by bigbombr on Apr 7, 2017 12:24:40 GMT
So far I used 235 for the better power density, but my ship costs tend to be ludicrously high. From what I gathered its actually the hydrogen fueltanks that are the most expensive parts I use. They are mostly stock, and I think UHWMP, which would explain it. Switching hydrogen for either hydrogen deuteride or methane should drastically lower cost. I personally prefer methane over Rp-1, decane and hydrogen deuteride because it's cheap, denser than hydrogen deuteride, but still gives a higher exhaust velocity than decane.
|
|