Gameplay Discussion

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newBookmarkLockedFalling Radio-isotope Generators and Missing the forest for the tree
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wafflestoo 22 1,373 by wafflestoo
Nov 10, 2016 16:15:29 GMT
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newBookmarkLockedFalling Lasers : To Rainbow or not to rainbow
amimai 2 550 by apophys
Nov 10, 2016 11:13:16 GMT
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newBookmarkLockedFalling Really Powerful Nuclear Thermal Rocket Designs?
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L5Resident 15 1,906 by ash19256
Nov 9, 2016 17:35:08 GMT
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newBookmarkLockedFalling A Theory on Doctrine for Capital Ships
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magusunion 30 1,492 by dpidz0r
Nov 9, 2016 3:41:43 GMT
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newBookmarkLockedFalling Armouring Turrets
beta 11 779 by Durandal
Nov 8, 2016 16:40:37 GMT
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newBookmarkLockedFalling How does module "power use" actually work?
Drahkan 5 373 by fallingagressively
Nov 8, 2016 1:57:50 GMT
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newBookmarkLockedFalling Spinal Wepons Suggestions
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Crazy Tom 15 908 by thorneel
Nov 7, 2016 22:44:30 GMT
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newPollBookmarkLockedFalling Capital Ship Viability and Factions
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bluuetechnic 53 2,384 by concretedonkey
Nov 7, 2016 18:15:15 GMT
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newBookmarkLockedFalling Anti-aerogel laser design
goduranus 9 769 by redmars
Nov 7, 2016 14:56:24 GMT
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newBookmarkLockedFalling Fun game mechanics exploit - multi-warhead nukes
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goduranus 16 1,034 by Rocket Witch
Nov 7, 2016 0:41:59 GMT
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newBookmarkLockedFalling The "Constant value change suggestion" thread
RA2lover 8 643 by zuthal
Nov 5, 2016 21:00:52 GMT
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newBookmarkLockedFalling Highest TWR MPD?
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aiyel 31 1,998 by goduranus
Nov 5, 2016 13:16:18 GMT
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newBookmarkLockedFalling Missile Safety
fallingagressively 8 490 by reviire
Nov 5, 2016 9:54:41 GMT
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newBookmarkLockedFalling Two types of modules on bow/stern
concretedonkey 5 493 by concretedonkey
Nov 4, 2016 21:33:07 GMT
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newBookmarkLockedFalling Ships often ignore "ignore range" command.
themohawkninja 8 336 by Dhan
Nov 4, 2016 17:57:25 GMT
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newBookmarkLockedFalling Nuke radiation / Neutron bombs?
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wormzjl 19 1,249 by hal
Nov 4, 2016 17:15:10 GMT
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newBookmarkLockedFalling Main Belt Extraction Tactical AI
subunit 3 176 by jonen
Nov 3, 2016 20:00:52 GMT
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newBookmarkLockedFalling Strurate Area Command
captinjoehenry 4 474 by lawson
Nov 3, 2016 15:13:57 GMT
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newBookmarkLockedFalling "Broadside" vs "needle" ship design: what do you think?
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boosters 47 2,309 by reviire
Nov 3, 2016 9:51:20 GMT
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newBookmarkLockedFalling Intentional Innaccuracy
bluuetechnic 3 310 by dragonkid11
Nov 3, 2016 4:02:04 GMT
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newBookmarkLockedFalling Alternative Armor Layout Concepts
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bluuetechnic 23 1,542 by redparadize
Nov 2, 2016 19:52:39 GMT
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newBookmarkLockedFalling Mercury NTR: At least the fuel tanks are small
Pttg 4 568 by n2maniac
Nov 2, 2016 6:50:45 GMT
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newBookmarkLockedFalling Improving intercept precision
shiolle 11 985 by subunit
Nov 1, 2016 20:19:38 GMT
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newBookmarkLockedFalling Need best 1MW resistojet
aiyel 11 604 by aiyel
Nov 1, 2016 15:47:39 GMT
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newBookmarkLockedFalling How do you start learning design?
mikeck 8 418 by Durandal
Oct 31, 2016 18:22:57 GMT
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newBookmarkLockedFalling Module Design Tips?
mrsandman 4 1,094 by nivik
Oct 28, 2016 15:31:20 GMT
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newBookmarkLockedFalling Cap Ship vs Cap Ship not really a thing?
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captinjoehenry 17 1,178 by jonen
Oct 28, 2016 12:51:31 GMT
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newBookmarkLockedFalling AI not responding to / fighting orders?
wafflestoo 7 332 by redmars
Oct 28, 2016 4:59:25 GMT
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newBookmarkLockedFalling Flares too effective (?)
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beatle 21 1,014 by fallingagressively
Oct 25, 2016 11:43:53 GMT
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newBookmarkLockedFalling Exactly which piece on a gimballed engine is melting?
goduranus 2 282 by 123nick
Oct 24, 2016 15:20:33 GMT

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